/* draw_wins.c */
#include "draw_wins.h"
-#include <stdlib.h> /* for malloc(), free() */
+#include <stdlib.h> /* for free() */
#include <stdint.h> /* for uint16_t */
#include <string.h> /* for strlen() */
-#include <ncurses.h> /* for mvwaddch() */
-#include "windows.h" /* for structs Win, Frame, for draw_scroll_hint() */
-#include "misc.h" /* for center_offset() */
-#include "keybindings.h" /* for struct KeyBinding, for get_keyname() */
-#include "map_objects.h" /* for structs MapObj, Player */
+#include <ncurses.h> /* for attri_t, chtype, mvwaddch(), wresize() */
+#include "windows.h" /* for struct Win */
+#include "misc.h" /* for try_malloc() */
+#include "keybindings.h" /* for struct KeyBinding, for get_name_to_keycode() */
+#include "map_objects.h" /* for structs MapObj, get_map_object_def(),
+ * get_player()
+ */
#include "map.h" /* for Map struct */
#include "main.h" /* for World struct */
-#include "rexit.h" /* for err_exit() */
+#include "command_db.h" /* for get_command_longdesc() */
+#include "wincontrol.h" /* for WinConf struct, get_winconf_by_win() */
-/* Write "text" into window "win" as far as possible. Start on row "start_y". */
+/* Widen the ncurses window below "win" to "minx" if it is below that. */
+static void rewiden_if_less_than(struct Win * win, uint16_t minx);
+
+/* Write "text" into window "win". Start on row "start_y". Break text at
+ * right window edge. Also break at newlines.
+ */
static void draw_with_linebreaks(struct Win * win, char * text,
uint16_t start_y);
-/* Write "text" not starting from the top but from the bottom of "win". */
+/* Write "line" into window "w" at line "y"; apply ncurses attribute
+ * "attri" to all characters drawn; if "fill" is non-zero, fill the
+ * entire line until the right window edge with empty characters
+ * ("attri" also applied on these).
+ */
+static void draw_line(struct Win * w, uint16_t y, char * line, attr_t attri,
+ uint8_t fill);
+
+/* Write "text" with draw_with_linebreaks() as not starting from the top but
+ * from bottom of "win". Draw only what fits in window (avoid scroll hints).
+ */
static void draw_text_from_bottom(struct Win * win, char * text);
/* Draw onto "map" in "win" the objects in the chain at "start". */
static void draw_map_objects(struct World * world, struct MapObj * start,
struct Map * map, struct Win * win);
+/* Return keybinding list line via "kb_pp", iterate pointer pointed to by it. */
+static char * get_kb_line_and_iterate(struct World * world,
+ struct KeyBinding ** kb_pp);
+
+/* Draw from line "start" on config view for keybindings defined at "kb". */
+static void draw_kb_view(struct World * world, struct Win * w,
+ struct KeyBiData * kb, uint8_t start);
+
+/* Draw into window "w" from line "start" on a "title" followed by an empty
+ * line followed by a list of all keybindings starting at kb_p.
+ */
+static uint16_t draw_titled_keybinding_list(struct World * world, char * title,
+ struct Win * w, uint16_t start,
+ struct KeyBinding * kb_p);
+
+
+
+static void rewiden_if_less_than(struct Win * win, uint16_t minx)
+{
+ if (minx > getmaxx(win->frame.curses_win))
+ {
+ wresize(win->frame.curses_win, getmaxy(win->frame.curses_win), minx);
+ }
+}
+
static void draw_with_linebreaks(struct Win * win, char * text,
uint16_t start_y)
{
uint16_t x, y;
- char toggle;
- char fin = 0;
int16_t z = -1;
- for (y = start_y; y < win->frame.size.y; y++)
+ rewiden_if_less_than(win, win->frame.size.x);
+ for (y = start_y; ; y++)
{
- if (0 == fin)
- {
- toggle = 0;
- }
+ wresize(win->frame.curses_win, y + 1, getmaxx(win->frame.curses_win));
for (x = 0; x < win->frame.size.x; x++)
{
- if (0 == toggle)
+ z++;
+ if ('\n' == text[z])
+ {
+ break;
+ }
+ else
+ {
+ mvwaddch(win->frame.curses_win, y, x, text[z]);
+ }
+ if ('\n' == text[z+1])
{
z++;
- if ('\n' == text[z])
- {
- toggle = 1;
- continue;
- }
- else
- {
- mvwaddch(win->frame.curses_win, y, x, text[z]);
- }
- if ('\n' == text[z+1])
- {
- z++;
- toggle = 1;
- }
- else if (0 == text[z+1])
- {
- toggle = 1;
- fin = 1;
- }
+ break;
+ }
+ else if (0 == text[z+1])
+ {
+ return;
}
}
}
-static void draw_text_from_bottom (struct Win * win, char * text)
+static void draw_line(struct Win * w, uint16_t y, char * line, attr_t attri,
+ uint8_t fill)
+{
+ uint16_t x = 0;
+ for (; x < strlen(line); x++)
+ {
+ rewiden_if_less_than(w, x + 1);
+ mvwaddch(w->frame.curses_win, y, x, line[x] | attri);
+ }
+ if (0 != fill)
+ {
+ for (; x < w->frame.size.x; x++)
+ {
+ rewiden_if_less_than(w, x + 1);
+ mvwaddch(w->frame.curses_win, y, x, ' ' | attri);
+ }
+ }
+}
+
+
+
+static void draw_text_from_bottom(struct Win * win, char * text)
{
/* Determine number of lines text would have in a window of win's width,
* but infinite height. Treat \n and \0 as control chars for incrementing
struct MapObj * o;
struct MapObjDef * d;
char c;
- for (o = start; o != 0; o = o->next)
+ uint8_t i;
+ for (i = 0; i < 2; i++)
+ {
+ for (o = start; o != 0; o = o->next)
+ {
+ if (( (0 == i && 0 == o->lifepoints) /* Draw in-animate */
+ || (1 == i && 0 < o->lifepoints))) /* objects first. */
+ {
+ d = get_map_object_def(world, o->type);
+ c = d->char_on_map;
+ mvwaddch(win->frame.curses_win, o->pos.y, o->pos.x, c);
+ }
+ }
+ }
+}
+
+
+
+static char * get_kb_line_and_iterate(struct World * world,
+ struct KeyBinding ** kb_pp)
+{
+ char * f_name = "get_kb_line_and_iterate()";
+ struct KeyBinding * kb_p = * kb_pp;
+ char * keyname = get_name_to_keycode(world, kb_p->key);
+ char * cmd_dsc = get_command_longdsc(world, kb_p->name);
+ uint16_t size = 9 + 1 + strlen(cmd_dsc) + 1;
+ char * line = try_malloc(size, world, f_name);
+ sprintf(line, "%-9s %s", keyname, cmd_dsc);
+ free(keyname);
+ * kb_pp = kb_p->next;
+ return line;
+}
+
+
+
+static void draw_kb_view(struct World * world, struct Win * w,
+ struct KeyBiData * kb, uint8_t start)
+{
+ if (0 == kb->kbs)
+ {
+ wresize(w->frame.curses_win, start + 1, getmaxx(w->frame.curses_win));
+ draw_line(w, start, "(none)", 0, 0);
+ return;
+ }
+ struct KeyBinding * kb_p = kb->kbs;
+ uint16_t y;
+ for (y = start; 0 != kb_p; y++)
+ {
+ wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
+ attr_t attri = 0;
+ if (y - start == kb->select)
+ {
+ attri = A_REVERSE;
+ if (1 == kb->edit)
+ {
+ attri = attri | A_BLINK;
+ }
+ }
+ char * kb_line = get_kb_line_and_iterate(world, &kb_p);
+ draw_line(w, y, kb_line, attri, 1);
+ free(kb_line);
+ }
+}
+
+
+
+static uint16_t draw_titled_keybinding_list(struct World * world, char * title,
+ struct Win * w, uint16_t start,
+ struct KeyBinding * kb_p)
+{
+ uint16_t x, y;
+ uint16_t i = 0;
+ uint8_t state = 0;
+ for (y = start; (0 == state || 0 != kb_p); y++)
+ {
+ wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
+ if (0 == state)
+ {
+ for (x = 0; ; x++)
+ {
+ if (i == strlen(title))
+ {
+ y++;
+ state = 1 + (0 == kb_p);
+ i = 0;
+ break;
+ }
+ rewiden_if_less_than(w, x + 1);
+ mvwaddch(w->frame.curses_win, y, x, title[i]);
+ i++;
+ }
+ continue;
+ }
+ char * kb_line = get_kb_line_and_iterate(world, &kb_p);
+ if (strlen(kb_line) > getmaxx(w->frame.curses_win))
+ {
+ wresize(w->frame.curses_win, y + 1, strlen(kb_line));
+ }
+ draw_line(w, y, kb_line, 0, 0);
+ free(kb_line);
+ }
+ if (2 == state)
{
- if ( o->pos.y >= map->offset.y
- && o->pos.y < map->offset.y + win->frame.size.y
- && o->pos.x >= map->offset.x
- && o->pos.x < map->offset.x + win->frame.size.x)
+ char * none = "(none)";
+ if (strlen(none) > getmaxx(w->frame.curses_win))
{
- d = get_map_obj_def (world, o->type);
- c = d->mapchar;
- mvwaddch(win->frame.curses_win,
- o->pos.y - map->offset.y, o->pos.x - map->offset.x, c);
+ wresize(w->frame.curses_win, y + 1, strlen(none));
}
+ else
+ {
+ wresize(w->frame.curses_win, y + 1, getmaxx(w->frame.curses_win));
+ }
+ draw_line(w, y, none, 0, 0);
+ y++;
}
+ return y;
}
-extern void draw_log_win(struct Win * win)
+extern void draw_win_log(struct Win * win)
{
struct World * world = (struct World *) win->data;
draw_text_from_bottom(win, world->log);
-extern void draw_map_win(struct Win * win)
+extern void draw_win_map(struct Win * win)
{
struct World * world = (struct World *) win->data;
struct Map * map = world->map;
- struct Player * player = world->player;
char * cells = map->cells;
- uint16_t width_map_av = map->size.x - map->offset.x;
- uint16_t height_map_av = map->size.y - map->offset.y;
+ wresize(win->frame.curses_win, map->size.y, map->size.x);
uint16_t x, y, z;
- for (y = 0; y < win->frame.size.y; y++)
+ for (y = 0; y < map->size.y; y++)
{
- z = map->offset.x + (map->offset.y + y) * (map->size.x);
- for (x = 0; x < win->frame.size.x; x++)
+ for (x = 0; x < map->size.x; x++)
{
- if (y < height_map_av && x < width_map_av)
- {
- mvwaddch(win->frame.curses_win, y, x, cells[z]);
- z++;
- }
+ mvwaddch(win->frame.curses_win, y, x, cells[z]);
+ z++;
}
}
- draw_map_objects (world, (struct MapObj *) world->item, map, win);
- draw_map_objects (world, (struct MapObj *) world->monster, map, win);
- if ( player->pos.y >= map->offset.y
- && player->pos.y < map->offset.y + win->frame.size.y
- && player->pos.x >= map->offset.x
- && player->pos.x < map->offset.x + win->frame.size.x)
- {
- mvwaddch(win->frame.curses_win,
- player->pos.y - map->offset.y, player->pos.x - map->offset.x,
- '@');
- }
+ draw_map_objects(world, world->map_objs, map, win);
}
-extern void draw_info_win(struct Win * win)
+extern void draw_win_info(struct Win * win)
{
struct World * world = (struct World *) win->data;
- char text[100];
- snprintf(text, 100,
- "Turn: %d\nHitpoints: %d", world->turn, world->player->hitpoints);
+ char * dsc_turn = "Turn: ";
+ char * dsc_hitpoints = "\nHitpoints: ";
+ char * dsc_score = "\nScore: ";
+ uint16_t maxl = strlen(dsc_turn) + strlen(dsc_hitpoints) + strlen(dsc_score)
+ + 10 + 5 + 10; /* max strlens of numbers to be used */
+ char text[maxl + 1];
+ struct MapObj * player = get_player(world);
+ sprintf(text, "%s%d%s%d%s%d",
+ dsc_turn, world->turn,
+ dsc_hitpoints, player->lifepoints,
+ dsc_score, world->score);
draw_with_linebreaks(win, text, 0);
}
-extern void draw_keys_win(struct Win * win)
+extern void draw_win_inventory(struct Win * win)
{
struct World * world = (struct World *) win->data;
- uint16_t offset, y, x;
- offset = center_offset(world->keyswindata->select, world->keyswindata->max,
- win->frame.size.y - 1);
- uint8_t keydescwidth = 9 + 1; /* max length assured by get_keyname() + \0 */
- char * keydesc = malloc(keydescwidth), * keyname;
- char * err_hint = "Trouble with draw_scroll_hint() in draw_keys_win().";
- attr_t attri;
- for (y = 0; y <= world->keyswindata->max && y < win->frame.size.y; y++)
+ struct MapObj * player = get_player(world);
+ if (NULL == player->owns)
{
- if (0 == y && offset > 0)
- {
- exit_err(draw_scroll_hint(&win->frame, y, offset + 1, '^'),
- world, err_hint);
- continue;
- }
- else if (win->frame.size.y == y + 1
- && 0 < world->keyswindata->max
- - (win->frame.size.y + offset - 1))
- {
- exit_err(draw_scroll_hint(&win->frame, y,
- world->keyswindata->max
- - (offset + win->frame.size.y) + 2, 'v'),
- world, err_hint);
- continue;
- }
- attri = 0;
- if (y == world->keyswindata->select - offset)
+ draw_line(win, 0, "(none)", 0, 0);
+ return;
+ }
+ win->center.y = world->inventory_select;
+ struct MapObj * owned = player->owns;
+ uint8_t y;
+ for (y = 0; NULL != owned; y++)
+ {
+ wresize(win->frame.curses_win, y + 1, getmaxx(win->frame.curses_win));
+ attr_t attri = 0;
+ if (y == world->inventory_select)
{
attri = A_REVERSE;
- if (1 == world->keyswindata->edit)
- {
- attri = attri | A_BLINK;
- }
- }
- keyname = get_keyname(world->keybindings[y + offset].key);
- snprintf(keydesc, keydescwidth, "%-9s", keyname);
- free(keyname);
- for (x = 0; x < win->frame.size.x; x++)
- {
- if (x < strlen(keydesc))
- {
- mvwaddch(win->frame.curses_win, y, x, keydesc[x] | attri);
- }
- else if (strlen(keydesc) < x
- && x < strlen(world->keybindings[y + offset].name)
- + strlen(keydesc) + 1)
- {
- mvwaddch(win->frame.curses_win, y, x,
- world->keybindings[y + offset]
- .name[x - strlen(keydesc) - 1] | attri);
- }
- else
- {
- mvwaddch(win->frame.curses_win, y, x, ' ' | attri);
- }
}
+ struct MapObjDef * mod = get_map_object_def(world, owned->type);
+ draw_line(win, y, mod->name, attri, 0);
+ owned = owned->next;
}
- free(keydesc);
+}
+
+
+
+extern void draw_win_available_keybindings(struct Win * win)
+{
+ struct World * world = (struct World *) win->data;
+ char * title = "Active window's keybindings:";
+ struct KeyBinding * kb_p;
+ struct WinConf * wc = get_winconf_by_win(world, world->wmeta->active);
+ if (0 == wc->view)
+ {
+ kb_p = wc->kb.kbs;
+ }
+ else if (1 == wc->view)
+ {
+ kb_p = world->kb_wingeom.kbs;
+ }
+ else if (2 == wc->view)
+ {
+ kb_p = world->kb_winkeys.kbs;
+ }
+ uint16_t offset = draw_titled_keybinding_list(world, title, win, 0, kb_p);
+ draw_titled_keybinding_list(world, "Global keybindings", win, offset + 1,
+ world->kb_global.kbs);
+}
+
+
+
+extern void draw_win_keybindings_global(struct Win * win)
+{
+ struct World * world = (struct World *) win->data;
+ win->center.y = world->kb_global.select;
+ draw_kb_view(world, win, &world->kb_global, 0);
+}
+
+
+
+extern void draw_win_keybindings_winconf_geometry(struct Win * win)
+{
+ struct World * world = (struct World *) win->data;
+ win->center.y = world->kb_wingeom.select;
+ draw_kb_view(world, win, &world->kb_wingeom, 0);
+}
+
+
+
+extern void draw_win_keybindings_winconf_keybindings(struct Win * win)
+{
+ struct World * world = (struct World *) win->data;
+ win->center.y = world->kb_winkeys.select;
+ draw_kb_view(world, win, &world->kb_winkeys, 0);
+}
+
+
+
+extern void draw_winconf_keybindings(struct Win * win)
+{
+ struct World * world = (struct World *) win->data;
+ struct WinConf * wc = get_winconf_by_win(world, win);
+ char * title = "Window's keybindings:";
+ draw_line(win, 0, title, 0, 0);
+ draw_kb_view(world, win, &wc->kb, 2);
+ win->center.y = wc->kb.select + 2;
+}
+
+
+
+extern void draw_winconf_geometry(struct Win * win)
+{
+ struct World * world = (struct World *) win->data;
+ struct WinConf * wcp = get_winconf_by_win(world, win);
+ char * title = "Window's geometry:\n";
+ char * h_d = "\nHeight to save: ";
+ char * h_pos = " (width in cells)";
+ char * h_neg = " (negative diff: cells to maximum width)";
+ char * w_d = "\n\nWidth to save: ";
+ char * w_pos = " (height in cells)";
+ char * w_neg = " (negative diff: cells to maximum height)";
+ char * h_t = h_pos;
+ char * w_t = w_pos;
+ if (1 == wcp->height_type)
+ {
+ h_t = h_neg;
+ }
+ if (1 == wcp->width_type)
+ {
+ w_t = w_neg;
+ }
+ uint16_t maxl = strlen(title)
+ + strlen(h_t) + strlen(h_d) + 6
+ + strlen(w_t) + strlen(w_d) + 6 + 1;
+ char text[maxl + 1];
+ sprintf(text, "%s%s%d%s%s%d%s", title, h_d, wcp->height, h_t,
+ w_d, wcp->width, w_t);
+ draw_with_linebreaks(win, text, 0);
}