#include "map.h"
#include <stdint.h> /* for uint16_t, uint32_t */
-#include "misc.h" /* for try_malloc(), center_offset() */
+#include "misc.h" /* for try_malloc(), center_offset(), rrand() */
#include "map_objects.h" /* for get_player() */
#include "yx_uint16.h" /* for yx_uint16 and dir enums */
-#include "rrand.h" /* for rrand() */
#include "windows.h" /* for struct Win */
#include "main.h" /* for world global */
#include "wincontrol.h" /* for get_win_by_id() */