CLEANUP_MAP = 0x0002,
CLEANUP_LOG = 0x0004,
CLEANUP_COMMAND_DB = 0x0008,
- CLEANUP_MAP_OBJECTS = 0x0010,
- CLEANUP_MAP_OBJECT_DEFS = 0x0020,
- CLEANUP_WIN_META = 0x0040,
- CLEANUP_INTERFACE_CONF = 0x0080
+ CLEANUP_MAPOBJACTS = 0x0010,
+ CLEANUP_MAP_OBJECTS = 0x0020,
+ CLEANUP_MAP_OBJECT_DEFS = 0x0040,
+ CLEANUP_WIN_META = 0x0080,
+ CLEANUP_INTERFACE_CONF = 0x0100
};
extern void set_cleanup_flag(enum cleanup_flag flag);
/* Exit orderly, clean up. */
extern void exit_game();
-
-
/* If "err" == 0, do nothing. Else, clean up and exit with an error message that
* consists, first, of "msg" or (if "msg" is a NULL pointer) a generic "Details
* unknown", secondly of "err" as the "internal error code", and thirdly of