struct Win * next;
int width;
int height;
- WINDOW * curses_win;
+ WINDOW * curses;
char * title;
void (* draw) (struct Win *);
void * data; };
struct yx br; };
struct WinMeta init_win_meta (WINDOW *);
+void scroll_pad (struct WinMeta *, char);
struct Win init_window (struct WinMeta *, char *);
void append_window (struct WinMeta *, struct Win *);
void suspend_window (struct WinMeta *, struct Win *);