struct Win * next;
int width;
int height;
- WINDOW * curses_win;
+ WINDOW * curses;
char * title;
void (* draw) (struct Win *);
void * data; };
struct yx place_window (struct WinMeta *, struct Win *);
void update_windows (struct WinMeta *, struct Win *);
void destroy_window (struct Win *);
-void draw_window(struct Win *);
void draw_windows (struct Win *);
void draw_windows_borders (struct Win *, struct Win *, struct Corners *, int);
void draw_window_borders (struct Win *, char);