X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;ds=inline;f=README;h=6ad1207c55ae067a81189d3a642eb902155e0ad1;hb=e505542d10413b5cf94edda90bdc793a48db9385;hp=219ba562fc8f192b842d665c8d5e90ee3ab00d03;hpb=33cce880190dd268fdb5dbf1be1c8a3e32b180d0;p=plomrogue
diff --git a/README b/README
index 219ba56..6ad1207 100644
--- a/README
+++ b/README
@@ -2,13 +2,24 @@ plomrogue
=========
plomlompom tries to build his own roguelike. Currently, it doesn't do
-much, apart from managing some example ncurses windows in a bizarre
+much interesting, apart from managing some ncurses windows in a bizarre
fashion.
+You can move around a player and meet a number of different enemies.
+They move randomly and will only accidentally hit you. You have 5
+hitpoints to lose before death; they have either 1, 3 or 9. Your score
+grows by killing enemies, to the amount of hitpoints each killed enemy
+started with.
+
+The map get generated randomly, too.
+
+There is only one save file (named "savefile"), and it gets overwritten
+each new turn. To start over with a new world, delete it.
+
Install/run
-----------
-Dependencies: ncurses.
+Dependencies: the ncurses library.
git clone https://github.com/plomlompom/plomrogue
cd plomrogue
@@ -34,18 +45,29 @@ Y shift window backwards
_ shrink window horizontally
+ grow window vertically
- shrink window vertically
+Z reload window configuration
w scroll map up
x scroll map down
a scroll map left
d scroll map right
-t move player up
-b move player down
-f move player left
-h move player rifght
-. wait one turn
+s center map on player
+W move player up
+X move player down
+A move player left
+D move player right
+S next turn / wait
-S save current keybindings
+K save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window
+
+Replay game recording
+---------------------
+
+Run "./roguelike -s" to watch a recording of the current game from the
+beginning. Hit the "next turn / wait" key to increment turns. Keys to
+manage windows, scroll on the map and quit the program are active; keys
+to perform player actions are inactive. Append a number to the -s option
+(like "-s100") to start the recording at the respective turn number.