X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;ds=inline;f=TODO;h=e80f6d7de8231ccb04415f9f07fcc60b2d9a5339;hb=8bdc3ca1ee8ef89c0d9a6bce35bead180ce67893;hp=7586040fd1a274d21c8729a2ce994097929e7364;hpb=1c17f47249e2248ead55594b3164b1be5831ac7d;p=plomrogue
diff --git a/TODO b/TODO
index 7586040..e80f6d7 100644
--- a/TODO
+++ b/TODO
@@ -7,25 +7,21 @@ BOTH SERVER/CLIENT:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the stack
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
-- make shape of map (and diagonal movement penalty) configurable in config file
-
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
+- why does an MapObjAct id of 0 fail?
+
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- re-organize code: empty misc.h into proper modules, split up windows.h