X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;ds=inline;f=src%2Fclient%2Fio.h;h=041ed67fdb5732b5815f220ef037f5952afa6d4c;hb=258e57c1621533e206610453047d829cc8aa13fe;hp=abfc1533efb200739c6cf2ceace034ec5bddcc71;hpb=31aad69cad9823763b416c13811d472a14d25375;p=plomrogue
diff --git a/src/client/io.h b/src/client/io.h
index abfc153..041ed67 100644
--- a/src/client/io.h
+++ b/src/client/io.h
@@ -30,7 +30,10 @@ extern void send(char * msg);
* appropriate quit message to write to stdout when the client winds down. Call
* reset_windows() on receiving a SIGWINCH. Abort on assumed server death if the
* server's out file does not get updated, even on PING requests. Re-focus map
- * view on player if world.focus_each_turn is set.
+ * view on player if world.autofocus is set. Messages from the out file are put
+ * together on the queue first, from which only complete (\n-delimited) messages
+ * are read. Queues of messages are worked through completely / emptied before
+ * any re-drawing or further server polling happens.
*/
extern char * io_loop();