X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;ds=inline;f=src%2Fserver%2Fmap_object_actions.h;h=8133e538451f00df7195b0bfafa222a126cee79a;hb=6b1d36c9e673fd8f8595119080dca63a39ba483b;hp=17c4b1e3b8c80daa2e72aae089c7e2e0ac265d7c;hpb=ef04cd096599eba243b40c5d40da38398adc7785;p=plomrogue
diff --git a/src/server/map_object_actions.h b/src/server/map_object_actions.h
index 17c4b1e..8133e53 100644
--- a/src/server/map_object_actions.h
+++ b/src/server/map_object_actions.h
@@ -34,9 +34,9 @@ extern uint8_t get_moa_id_by_name(char * name);
extern void actor_wait(struct MapObj * mo);
/* Actor "mo" tries to move one step in direction described by char mo->arg
- * (where east is '6', north '8') etc. Move either succeeds, or another actor is
- * encountered and hit (which leads ot its lifepoint decreasing by one and
- * eventually death), or the move fails due to an impassable target square.
+ * (where noth-east is 'e', east 'd' etc.) Move either succeeds, or another
+ * actor is encountered and hit (which leads ot its lifepoint decreasing by one
+ * and eventually death), or the move fails due to an impassable target square.
*/
extern void actor_move(struct MapObj * mo);