X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;ds=sidebyside;f=README;h=71067697a24c28630c75f949a9d6e43ee3f56a48;hb=e03020342a74aef143b1ec38c18966dac64181b5;hp=7b71967e9ab6cd5ef21abbb0147144444ff70969;hpb=07514a620c4af0e3b43efffa90087594e4e62577;p=plomrogue
diff --git a/README b/README
index 7b71967..7106769 100644
--- a/README
+++ b/README
@@ -12,9 +12,12 @@ become dirt, skeletons or "magic meat"--such objects can be collected, and
"magic meat" can be consumed to gain hitpoints. Note that different kinds of
movements/actions take different numbers of turns to finish.
-Enemies' AI is very dumb so far: Each turn, they try to move in the (beeline)
-direction of the nearest enemy, so they often bump into, and get stuck behind,
-obstacles. You can use that for your advantage.
+Enemies' AI is very dumb so far: Each turn, they try to move towards their
+path-wise nearest enemy. If no enemy is found in their surroundings, they just
+wait.
+
+Note that diagonal movement is possible, but takes (40%) longer than orthogonal
+movement.
Once you start a new world, every move of yours is recorded in a file called
"record". Once you re-start the game, all of your previous moves are replayed