X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;ds=sidebyside;f=TODO;h=5066b29a6a306f9acf8a1df1f8f4d29aad0ff121;hb=2cd885c7fb0919c60058bbfb5b59829aa4262b5b;hp=7a18afd08450e12b115a2419ec82b4dadf76089d;hpb=baaee49c1b089259e0d4ed107e79086aace80ed2;p=plomrogue
diff --git a/TODO b/TODO
index 7a18afd..5066b29 100644
--- a/TODO
+++ b/TODO
@@ -2,37 +2,23 @@ Next planned steps in plomrogue development:
BOTH SERVER/CLIENT:
-- implement better server/client architecture, meeting these criteria:
- - keep interaction of server and client in the filesystem (as currently
- happens by use of plain text files and fifos) to allow for easy scripting
- - allow for specific requests of the client for specific server data (such as:
- "what path do you propose for the player character to get from A to B?")
- - reduce hard disk i/o for server/client interaction (use fifos only?)
- - further avoid exits that keep the server running and the lock file existing
- when it shouldn't
+- expand use of hardcoded_strings module(s)
-- check for return values of *printf()
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
-- make config files format more readable / self-explanatory
+- quote escaping in token_from_line()
-SERVER:
-
-- implement field of view / line of sight and obstacles for those on the map
+- think about refactoring occurrences of "free(...); ... = NULL;"
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
+SERVER:
-- is it actually useful to define map object action ids in the config file?
+- pythonize Python code
-- make shape of map (and diagonal movement penalty) configurable in config file
+- old C code: pythonize, then re-C as needed by performance
CLIENT:
-- enable toggling of window borders
-
-- enable toggling of showing "\n" in the window content either as newline breaks
- (as currently) or as " / " (without newline break) for more efficent screen
- estate use
-
-- does get_n_of_keybs() really need to be its own function? (only used once)
+- re-work unnecessary complex command / keybinding / server message mapping
-- transform Keybindings struct series from a linked list into an array
+- only send "ITEM_HERE" query to server when the dependent window is open