X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=README;h=0e556395732f792b55cf9ad2bcffffe78ed03a2b;hb=cb6e8f9f28c96974735c5cd5a45ac8e8f1e01422;hp=beadb16c232866ed5808e95810dc7034fdeef0e7;hpb=7f1b0fb8bbd4f8c4f07c7d86fb8de0050d925f46;p=plomrogue
diff --git a/README b/README
index beadb16..0e55639 100644
--- a/README
+++ b/README
@@ -2,16 +2,18 @@ plomrogue
=========
plomlompom tries to build his own roguelike. Currently, it doesn't do
-much, apart from managing some example ncurses windows in a bizarre
-fashion. You can move around a player and meet an enemy, but they don't
-really fight. The map gets generated randomly. There is only one save
-file (named "savefile"), and it gets overwritten each new turn. To start
-over with a new world, delete it.
+much interesting, apart from managing some ncurses windows in a bizarre
+fashion. You can move around a player and meet a number of different
+enemies. They move randomly and will only accidentally hit you. You have
+5 hitpoints to lose before death; they have either 1, 3 or 9. The map
+get generated randomly, too. There is only one save file (named
+"savefile"), and it gets overwritten each new turn. To start over with
+a new world, delete it.
Install/run
-----------
-Dependencies: ncurses.
+Dependencies: the ncurses library.
git clone https://github.com/plomlompom/plomrogue
cd plomrogue
@@ -42,11 +44,12 @@ w scroll map up
x scroll map down
a scroll map left
d scroll map right
-t move player up
-b move player down
-f move player left
-h move player rifght
-. next turn / wait
+s center map on player
+W move player up
+X move player down
+A move player left
+D move player right
+S next turn / wait
S save current keybindings
UP navigate selection upwards in keybinding editing window