X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=README;h=224b7b87c1b25b018f07e45f2b9664179bfb9c74;hb=b5bccd803afb866258eef95abd10ddb096b6c9e3;hp=a4f20a1ac2ee8c04892edfa55ad58818f0dd5abe;hpb=e3e2831745c0671b290409d7a8a665ecffce3298;p=plomrogue
diff --git a/README b/README
index a4f20a1..224b7b8 100644
--- a/README
+++ b/README
@@ -3,11 +3,16 @@ plomrogue
plomlompom tries to build his own roguelike. Currently, it doesn't do
much, apart from managing some example ncurses windows in a bizarre
-fashion.
+fashion. You can move around a player and meet an enemy, but they don't
+really fight. The map gets generated randomly. There is only one save
+file (named "savefile"), and it gets overwritten each new turn. To start
+over with a new world, delete it.
Install/run
-----------
+Dependencies: ncurses.
+
git clone https://github.com/plomlompom/plomrogue
cd plomrogue
make
@@ -41,6 +46,7 @@ t move player up
b move player down
f move player left
h move player rifght
+. wait one turn
S save current keybindings
UP navigate selection upwards in keybinding editing window