X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=README;h=3c8e0548e6d569b1d5e2d7611834acd50e0114cf;hb=6907fb5902bd50d590b6886e6b30090db5b47444;hp=34e1c6ac67c3278301d5f11e6e98d7310427e915;hpb=96aac43b412040f7a6c78c74327250b1516d1e05;p=plomrogue
diff --git a/README b/README
index 34e1c6a..3c8e054 100644
--- a/README
+++ b/README
@@ -3,11 +3,18 @@ plomrogue
plomlompom tries to build his own roguelike. Currently, it doesn't do
much interesting, apart from managing some ncurses windows in a bizarre
-fashion. You can move around a player and meet three enemies; they will
-occasionally hit you (and each other) on contact, but without
-consequences (no hitpoints implemented yet). The map gets generated
-randomly. There is only one save file (named "savefile"), and it gets
-overwritten each new turn. To start over with a new world, delete it.
+fashion.
+
+You can move around a player and meet a number of different enemies.
+They move randomly and will only accidentally hit you. You have 5
+hitpoints to lose before death; they have either 1, 3 or 9. Your score
+grows by killing enemies, to the amount of hitpoints each killed enemy
+started with.
+
+The map get generated randomly, too.
+
+There is only one save file (named "savefile"), and it gets overwritten
+each new turn. To start over with a new world, delete it.
Install/run
-----------
@@ -43,13 +50,14 @@ w scroll map up
x scroll map down
a scroll map left
d scroll map right
-t move player up
-b move player down
-f move player left
-h move player rifght
-. next turn / wait
+s center map on player
+W move player up
+X move player down
+A move player left
+D move player right
+S next turn / wait
-S save current keybindings
+K save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window