X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=README;h=4148be65e9b3098397594e6394f5ebea8914faa4;hb=5dfbb430e0aed478ced7cdc32c1777745a435532;hp=9951083f95a5a85f0e088d799e659a25a49cdba7;hpb=8a2d7a644435c3d0a6fba4f6d2f49e459a4e50f2;p=plomrogue
diff --git a/README b/README
index 9951083..4148be6 100644
--- a/README
+++ b/README
@@ -2,12 +2,18 @@ plomrogue
=========
plomlompom tries to build his own roguelike. Currently, it doesn't do
-much, apart from managing some example ncurses windows in a bizarre
-fashion.
+much interesting, apart from managing some ncurses windows in a bizarre
+fashion. You can move around a player and meet nine enemies; they will
+occasionally hit you (and each other) on contact, but without
+consequences (no hitpoints implemented yet). The map gets generated
+randomly. There is only one save file (named "savefile"), and it gets
+overwritten each new turn. To start over with a new world, delete it.
Install/run
-----------
+Dependencies: the ncurses library.
+
git clone https://github.com/plomlompom/plomrogue
cd plomrogue
make
@@ -41,9 +47,18 @@ t move player up
b move player down
f move player left
h move player rifght
-. wait one turn
+. next turn / wait
S save current keybindings
UP navigate selection upwards in keybinding editing window
DOWN navigate selection downwards in keybinding editing window
RETURN modify keybinding selected in keybinding editing window
+
+Replay game recording
+---------------------
+
+Run "./roguelike -s" to watch a recording of the current game from the
+beginning. Hit the "next turn / wait" key to increment turns. Keys to
+manage windows, scroll on the map and quit the program are active; keys
+to perform player actions are inactive. Append a number to the -s option
+(like "-s100") to start the recording at the respective turn number.