X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=README;h=9c14e9cd42186b20833ea409a8e3725f65d469cc;hb=8661a8acfacc7cdd2935732fe5ead7d279a200b0;hp=beadb16c232866ed5808e95810dc7034fdeef0e7;hpb=7f1b0fb8bbd4f8c4f07c7d86fb8de0050d925f46;p=plomrogue
diff --git a/README b/README
index beadb16..9c14e9c 100644
--- a/README
+++ b/README
@@ -2,16 +2,18 @@ plomrogue
=========
plomlompom tries to build his own roguelike. Currently, it doesn't do
-much, apart from managing some example ncurses windows in a bizarre
-fashion. You can move around a player and meet an enemy, but they don't
-really fight. The map gets generated randomly. There is only one save
-file (named "savefile"), and it gets overwritten each new turn. To start
-over with a new world, delete it.
+much interesting, apart from managing some ncurses windows in a bizarre
+fashion. You can move around a player and meet a random number enemies.
+They move randomly and will only accidentally hit you. You have 5
+hitpoints to lose before death, and so has each of them. The map gets
+generated randomly, too. There is only one save file (named "savefile"),
+and it gets overwritten each new turn. To start over with a new world,
+delete it.
Install/run
-----------
-Dependencies: ncurses.
+Dependencies: the ncurses library.
git clone https://github.com/plomlompom/plomrogue
cd plomrogue
@@ -42,6 +44,7 @@ w scroll map up
x scroll map down
a scroll map left
d scroll map right
+s center map on player
t move player up
b move player down
f move player left