X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=README;h=e8b34a27eb4bfe6e166680d099934c0438dd200a;hb=9b7e49d3fb4c1ca2c1d2502a6c3dc3963bd5d6e1;hp=dfbdf0bf29423775fa5192ae9d694cea908ba5d4;hpb=310b07eb71dae03b1fdc60cc649a81afedea7d27;p=plomrogue
diff --git a/README b/README
index dfbdf0b..e8b34a2 100644
--- a/README
+++ b/README
@@ -12,12 +12,13 @@ to gain hitpoints. Note that different kinds of movements/actions take different
numbers of turns to finish.
Enemies' AI is very dumb so far: Each turn, they try to move towards their
-shortest-path-wise nearest enemy visible to them. If they see no enemy, they
-just wait.
+shortest-path-wise nearest enemy (any animate being of a different species)
+visible to them. If they see no enemy, they just wait.
Every move of yours re-writes a file "savefile" that describes the new state of
-the world. Once you re-start the game, the game state is recreated from the
-"savefile" file. To start over in a new world, simply delete this file.
+dthe world, if more than 15 seconds have passed since its last writing. Once you
+re-start the game, the game state is recreated from the "savefile" file. To
+start over in a new world, simply delete this file.
System requirements / installation / running the game
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