X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=README;h=e8b34a27eb4bfe6e166680d099934c0438dd200a;hb=9b7e49d3fb4c1ca2c1d2502a6c3dc3963bd5d6e1;hp=dfbdf0bf29423775fa5192ae9d694cea908ba5d4;hpb=310b07eb71dae03b1fdc60cc649a81afedea7d27;p=plomrogue diff --git a/README b/README index dfbdf0b..e8b34a2 100644 --- a/README +++ b/README @@ -12,12 +12,13 @@ to gain hitpoints. Note that different kinds of movements/actions take different numbers of turns to finish. Enemies' AI is very dumb so far: Each turn, they try to move towards their -shortest-path-wise nearest enemy visible to them. If they see no enemy, they -just wait. +shortest-path-wise nearest enemy (any animate being of a different species) +visible to them. If they see no enemy, they just wait. Every move of yours re-writes a file "savefile" that describes the new state of -the world. Once you re-start the game, the game state is recreated from the -"savefile" file. To start over in a new world, simply delete this file. +dthe world, if more than 15 seconds have passed since its last writing. Once you +re-start the game, the game state is recreated from the "savefile" file. To +start over in a new world, simply delete this file. System requirements / installation / running the game -----------------------------------------------------