X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=TODO;h=42c0e9a45c7d144e1a0f6261bb86c595df0e5819;hb=7045b6f03025dfd0fecdd562fc267765a0072d6e;hp=225a210153625e2a0d1039e8ff67e8f3d9153696;hpb=f6445615b0b81a83ef75cc4774bac992bac234bb;p=plomrogue
diff --git a/TODO b/TODO
index 225a210..42c0e9a 100644
--- a/TODO
+++ b/TODO
@@ -7,22 +7,29 @@ BOTH SERVER/CLIENT:
- check for return values of *printf()
-- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the stack
+
+- in textfield_width(), handle too large lines somehow
+
+- may err_line store the processed line internally as it does the line count
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
+
+- why does an MapObjAct id of 0 fail?
+
CLIENT:
- enable toggling of window borders
-- enable toggling of showing "\n" in the window content either as newline breaks
- (as currently) or as " / " (without newline break) for more efficent screen
- estate use
+- make log scrollable
+
+- implement server-config-file-like parsing for client-config-files, too