X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=TODO;h=971c47ad93295ba0682e5adbf4a48c4faa8dba58;hb=6179d88d4e67e2c3ae238141095e070a8036be25;hp=4c9b8948a0013f9221976b793170da45dd556d33;hpb=d12efb0addf420adc045cfb96647dff6241310ee;p=plomrogue
diff --git a/TODO b/TODO
index 4c9b894..971c47a 100644
--- a/TODO
+++ b/TODO
@@ -9,22 +9,21 @@ BOTH SERVER/CLIENT:
- make config files format more readable / self-explanatory
-- get rid of the useless "internal error code" in error messages
-
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
+
CLIENT:
- enable toggling of window borders
-- enable toggling of showing "\n" in the window content either as newline breaks
- (as currently) or as " / " (without newline break) for more efficent screen
- estate use
+- make log scrollable
+
+- re-organize code: empty misc.h into proper modules, split up windows.h