X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=TODO;h=a5a87c34fd62b8bbd2130eb55e35226ee91d0843;hb=483f25751ae49c810456faf0bb7a375bc437df10;hp=04a1f0ec233a82c736854f8ae7ae7ad2578a9762;hpb=2ed0513d8eb44cb658107d0eb3c770b36dd7071b;p=plomrogue
diff --git a/TODO b/TODO
index 04a1f0e..a5a87c3 100644
--- a/TODO
+++ b/TODO
@@ -1,34 +1,28 @@
Next planned steps in plomrogue development:
-BOTH SERVER/CLIENT:
-
-- implement better server/client architecture, meeting these criteria:
- - keep interaction of server and client in the filesystem (as currently
- happens by use of plain text files and fifos) to allow for easy scripting
- - allow for specific requests of the client for specific server data (such as:
- "what path do you propose for the player character to get from A to B?")
- - reduce hard disk i/o for server/client interaction (use fifos only?)
- - further avoid exits that keep the server running and the lock file existing
- when it shouldn't
+IN GENERAL:
- check for return values of *printf()
+- expand use of hardcoded_strings module(s)
+
+BOTH SERVER/CLIENT:
+
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
+
SERVER:
-- implement field of view / line of sight and obstacles for those on the map
+- consider
+
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
+- save confserver/world data in record and save file, too; handle them like god
+ commands
-- is it actually useful to define map object action ids in the config file?
+- ensure atomic re-writing of savefile
CLIENT:
- enable toggling of window borders
-- enable toggling of showing "\n" in the window content either as newline breaks
- (as currently) or as " / " (without newline break) for more efficent screen
- estate use
-
-- does get_n_of_keybs() really need to be its own function? (only used once)
-
-- transform Keybindings struct series from a linked list into an array
+- make log scrollable