X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=TODO;h=ba8011e899622e1cdc5962d13071606113779cd6;hb=b4b2ab41a1372997da9b148cda79512ce4eac196;hp=6aebac58472a10052be412774533c01a8b186486;hpb=862d185c9f3836499717010ea0b1eafd4bfae97b;p=plomrogue
diff --git a/TODO b/TODO
index 6aebac5..ba8011e 100644
--- a/TODO
+++ b/TODO
@@ -9,22 +9,21 @@ BOTH SERVER/CLIENT:
- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the heap
+
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
+- for game continuation, replace re-playing of whole record files with loading
+ game state snapshots / save files
+
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- re-organize code: empty misc.h into proper modules, split up windows.h
-
-- simplify get_keyname_to_keycode()