X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=TODO;h=ba8011e899622e1cdc5962d13071606113779cd6;hb=b4b2ab41a1372997da9b148cda79512ce4eac196;hp=bc87d095f830bac174b90b2aa901821fa86e8ace;hpb=5ae8d71f6b87c0cfc6b3ecf974f2cfbd6a611733;p=plomrogue
diff --git a/TODO b/TODO
index bc87d09..ba8011e 100644
--- a/TODO
+++ b/TODO
@@ -9,12 +9,12 @@ BOTH SERVER/CLIENT:
- make config files format more readable / self-explanatory
+- be more strict and humble when allocating memory from the heap
+
SERVER:
- implement field of view / line of sight and obstacles for those on the map
-- get rid of the hard-coding of the MAGIC MEAT item type and its use mode
-
- is it actually useful to define map object action ids in the config file?
- make shape of map (and diagonal movement penalty) configurable in config file
@@ -22,12 +22,8 @@ SERVER:
- for game continuation, replace re-playing of whole record files with loading
game state snapshots / save files
-- rename confserver/defs to confserver/map_objects
-
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- re-organize code: empty misc.h into proper modules, split up windows.h