X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=TODO;h=c9645c9081c9eb310f903d0084737109441aad9a;hb=bc117a9e8e2d69fcad8c8955ae8237b3476bf67b;hp=7557ab3f4a7b144bacf3f097af34a212c01e4520;hpb=1bfcaf6f47bb2eb06c071e39b6f93c92a15d4de6;p=plomrogue
diff --git a/TODO b/TODO
index 7557ab3..c9645c9 100644
--- a/TODO
+++ b/TODO
@@ -4,23 +4,20 @@ IN GENERAL:
- expand use of hardcoded_strings module(s)
+SERVER:
+
+- handle case of actors hitting the map edge
+
BOTH SERVER/CLIENT:
- make server and client communicate by specific world state info requests
in server/out, replacing server/worldstate
-- on start, alarm about _tmp files (savefile/record) to avoid gameplay data loss
-
-SERVER:
-
-- consider
-
-
-- save confserver/world data in record and save file, too; handle them like god
- commands
-
CLIENT:
-- enable toggling of window borders
+- re-work unnecessary complex command / keybinding / server message mapping
+
+BUILD PROCESS:
-- make log scrollable
+- erlehmann's redo scripts are not OSX-compliant, see:
+