X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=src%2Fclient%2Fio.h;h=041ed67fdb5732b5815f220ef037f5952afa6d4c;hb=258e57c1621533e206610453047d829cc8aa13fe;hp=1e47404bab8a323f8c90f0d8951ee94c6b626569;hpb=4438d108ea0242ed0a17207ae4cb1f4b30ce2f5b;p=plomrogue
diff --git a/src/client/io.h b/src/client/io.h
index 1e47404..041ed67 100644
--- a/src/client/io.h
+++ b/src/client/io.h
@@ -30,10 +30,10 @@ extern void send(char * msg);
* appropriate quit message to write to stdout when the client winds down. Call
* reset_windows() on receiving a SIGWINCH. Abort on assumed server death if the
* server's out file does not get updated, even on PING requests. Re-focus map
- * view on player if world.focus_each_turn is set. Messages from the out file
- * are put together on the queue first, from which only complete (\n-delimited)
- * messages are read. Queues of messages are worked through completely / emptied
- * before any re-drawing happens.
+ * view on player if world.autofocus is set. Messages from the out file are put
+ * together on the queue first, from which only complete (\n-delimited) messages
+ * are read. Queues of messages are worked through completely / emptied before
+ * any re-drawing or further server polling happens.
*/
extern char * io_loop();