X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=src%2Fclient%2Fmap.h;h=0031da2278f81f2996a79ca0e7c8f31ab36478a7;hb=28b8b4234e395c3fdc4800e5cfb3dcd70a15cadf;hp=f8c6c9f361816ffb0620ab50c089ba495755a958;hpb=7e43b1fff89706212291384ddaa762fa30b02cb4;p=plomrogue
diff --git a/src/client/map.h b/src/client/map.h
index f8c6c9f..0031da2 100644
--- a/src/client/map.h
+++ b/src/client/map.h
@@ -1,4 +1,8 @@
/* src/client/map.h
+ *
+ * This file is part of PlomRogue. PlomRogue is licensed under the GPL version 3
+ * or any later version. For details on its copyright, license, and warranties,
+ * see the file NOTICE in the root directory of the PlomRogue source package.
*
* Routines for the game map window.
*/
@@ -8,7 +12,9 @@
-/* Try changing map window's focus into direction "d" (north = "N" etc.). */
+/* Try changing map window's focus into direction "d" (north = "N" etc.). Unset
+ * world.focus_each_turn.
+ */
extern void map_scroll(char d);
/* Center map window on player (even if it is non-visible). */