X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=src%2Fdraw_wins.h;h=c86f367dc6dc5d16461751b1122cb7082c604bf3;hb=88aa628d575ff69afba9e7d7a90873e40ded1fde;hp=4b8574b50ad408ffc093324f02b20ea31e256b44;hpb=dd29efee173dfad19a4ea5fa16f35aabb17c4642;p=plomrogue
diff --git a/src/draw_wins.h b/src/draw_wins.h
index 4b8574b..c86f367 100644
--- a/src/draw_wins.h
+++ b/src/draw_wins.h
@@ -13,17 +13,19 @@ struct Win;
-/* Write game log text into "win" from bottom to top. */
-extern void draw_log_win(struct Win * win);
-
-/* Draw game map and actors/objects on it into "win". Respect scroll offset. */
-extern void draw_map_win(struct Win * win);
-
-/* Draw into "win" the game / player status infos. */
-extern void draw_info_win(struct Win * win);
-
-/* Draw keybindings selection/manipulation menu. */
-extern void draw_keys_win(struct Win * win);
+/* Default routines to draw the various windows' contents. */
+extern void draw_win_log(struct Win * win);
+extern void draw_win_map(struct Win * win);
+extern void draw_win_info(struct Win * win);
+extern void draw_win_inventory(struct Win * win);
+extern void draw_win_available_keybindings(struct Win * win);
+extern void draw_win_keybindings_global(struct Win * win);
+extern void draw_win_keybindings_winconf_geometry(struct Win * win);
+extern void draw_win_keybindings_winconf_keybindings(struct Win * win);
+
+/* Routines to draw windows' configuration views. */
+extern void draw_winconf_keybindings(struct Win * win);
+extern void draw_winconf_geometry(struct Win * win);