X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=src%2Fmain.h;h=56d458ba4c0e933174f6b4d9bab76182c60e488a;hb=b05b66a27258c581a10e81348088c3486cb8f569;hp=5eec3901a9398610a61234749e62851d7da06e44;hpb=435c55c675cad9355a4e82c4d4379267f0c9a9b0;p=plomrogue
diff --git a/src/main.h b/src/main.h
index 5eec390..56d458b 100644
--- a/src/main.h
+++ b/src/main.h
@@ -9,31 +9,34 @@
#include /* for uint32_t*/
+#include "keybindings.h"
struct WinMeta;
+struct WinConf;
struct Win;
-struct KeyBinding;
-struct KeysWinData;
struct Map;
-struct ItemDef;
-struct MonsterDef;
+struct MapObjDef;
+struct MapObj;
struct World
{
char interactive; /* 1: playing; 0: record playback. */
- struct KeyBinding * keybindings; /* Pointer to the keybindings. */
- struct KeysWinData * keyswindata; /* Pointer to key edit window metadata. */
+ struct KeyBiData kb_global; /* Global keybindings. */
+ struct KeyBiData kb_wingeom; /* Window geometry config keybindings. */
+ struct KeyBiData kb_winkeys; /* Window keybinding config keybindings.*/
uint32_t seed; /* Randomness seed. */
uint32_t turn; /* Current game turn. */
uint16_t score; /* Player's score. */
char * log; /* Pointer to the game log string. */
struct Map * map; /* Pointer to the game map cells. */
- struct ItemDef * item_def; /* Pointer to the item definitions. */
- struct Item * item; /* Pointer to the items' data. */
- struct MonsterDef * monster_def; /* Pointer to the monster definitions. */
- struct Monster * monster; /* Pointer to the monsters' data. */
- struct Player * player; /* Pointer to the player data. */
+ struct CommandDB * cmd_db; /* Pointer to the command database. */
+ struct WinMeta * wmeta; /* Pointer to window manager's WinMeta. */
+ struct WinConf * winconfs; /* Pointer to windows' configurations. */
+ char * winconf_ids; /* Pointer to string of Winconfs' ids. */
+ uint8_t map_obj_count; /* Counts map objects generated so far. */
+ struct MapObjDef * map_obj_defs; /* Map object type definitions chain. */
+ struct MapObj * map_objs; /* Pointer to map objects chain start. */
};