X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=src%2Fmap_objects.h;h=1489711279bb4d9e96cf9ce21e16c8e31cb69a7f;hb=657d5dbc6d362d7b20693c63b38d8d99f3d2dbbd;hp=a56595f79aaad4c7358b092c22817fca3f66b7db;hpb=aafa0cb49e7ec8600dad902411de6e76e111c939;p=plomrogue
diff --git a/src/map_objects.h b/src/map_objects.h
index a56595f..1489711 100644
--- a/src/map_objects.h
+++ b/src/map_objects.h
@@ -19,6 +19,7 @@ struct World;
struct MapObj
{
struct MapObj * next; /* pointer to next one in map object chain */
+ struct MapObj * owns; /* chain of map objects owned / in inventory */
uint8_t id; /* individual map object's unique identifier */
uint8_t type; /* ID of appropriate map object definition */
uint8_t lifepoints; /* 0: object is inanimate; >0: hitpoints */
@@ -49,7 +50,10 @@ extern void free_map_object_defs(struct MapObjDef * mod_start);
-/* Add new object(s) ("n": how many?) of "type" to map on random position(s). */
+/* Add new object(s) ("n": how many?) of "type" to map on random position(s).
+ * New animate objects are never placed in the same square with other animated
+ * ones.
+ */
extern void add_map_object(struct World * world, uint8_t type);
extern void add_map_objects(struct World * world, uint8_t type, uint8_t n);
@@ -71,6 +75,12 @@ extern void free_map_objects(struct MapObj * mo_start);
+/* Move object of "id" from "source" inventory to "target" inventory. */
+extern void own_map_object(struct MapObj ** target, struct MapObj ** source,
+ uint8_t id);
+
+
+
/* Get pointer to the MapObj struct that represents the player. */
extern struct MapObj * get_player(struct World * world);
@@ -81,4 +91,9 @@ extern struct MapObjDef * get_map_object_def(struct World * w, uint8_t id);
+/* Move not only "mo" to "pos", but also all map objects owned by it. */
+extern void set_object_position(struct MapObj * mo, struct yx_uint16 pos);
+
+
+
#endif