X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=src%2Fmap_objects.h;h=1489711279bb4d9e96cf9ce21e16c8e31cb69a7f;hb=657d5dbc6d362d7b20693c63b38d8d99f3d2dbbd;hp=a56595f79aaad4c7358b092c22817fca3f66b7db;hpb=aafa0cb49e7ec8600dad902411de6e76e111c939;p=plomrogue diff --git a/src/map_objects.h b/src/map_objects.h index a56595f..1489711 100644 --- a/src/map_objects.h +++ b/src/map_objects.h @@ -19,6 +19,7 @@ struct World; struct MapObj { struct MapObj * next; /* pointer to next one in map object chain */ + struct MapObj * owns; /* chain of map objects owned / in inventory */ uint8_t id; /* individual map object's unique identifier */ uint8_t type; /* ID of appropriate map object definition */ uint8_t lifepoints; /* 0: object is inanimate; >0: hitpoints */ @@ -49,7 +50,10 @@ extern void free_map_object_defs(struct MapObjDef * mod_start); -/* Add new object(s) ("n": how many?) of "type" to map on random position(s). */ +/* Add new object(s) ("n": how many?) of "type" to map on random position(s). + * New animate objects are never placed in the same square with other animated + * ones. + */ extern void add_map_object(struct World * world, uint8_t type); extern void add_map_objects(struct World * world, uint8_t type, uint8_t n); @@ -71,6 +75,12 @@ extern void free_map_objects(struct MapObj * mo_start); +/* Move object of "id" from "source" inventory to "target" inventory. */ +extern void own_map_object(struct MapObj ** target, struct MapObj ** source, + uint8_t id); + + + /* Get pointer to the MapObj struct that represents the player. */ extern struct MapObj * get_player(struct World * world); @@ -81,4 +91,9 @@ extern struct MapObjDef * get_map_object_def(struct World * w, uint8_t id); +/* Move not only "mo" to "pos", but also all map objects owned by it. */ +extern void set_object_position(struct MapObj * mo, struct yx_uint16 pos); + + + #endif