X-Git-Url: https://plomlompom.com/repos/test.html?a=blobdiff_plain;f=windows.c;h=62faa489873e8ed42d1d50135c5fb55165dc7cf8;hb=74c8b64f280289572e4246f47c4d0a0e10fd1a45;hp=13dd161150df1b2988c9528b50876c768cf40302;hpb=a2bafe4a71fbf31baa32b00581b2a744e96753af;p=plomrogue diff --git a/windows.c b/windows.c index 13dd161..62faa48 100644 --- a/windows.c +++ b/windows.c @@ -4,7 +4,26 @@ #include #include "windows.h" -struct WinMeta init_win_meta (WINDOW * screen) { +struct yx { + uint16_t y; + uint16_t x; }; + +struct Corners { + struct yx tl; + struct yx tr; + struct yx bl; + struct yx br; }; + +static void refit_pad (struct WinMeta *); +static struct yx place_window (struct WinMeta *, struct Win *); +static void update_windows (struct WinMeta *, struct Win *); +static void destroy_window (struct Win *); +static void draw_windows_borders (struct Win *, struct Win *, struct Corners *, uint16_t); +static void draw_window_borders (struct Win *, char); +static void draw_windows (struct Win *); +static void draw_vertical_scroll_hint (struct WinMeta *, uint16_t, uint32_t, char); + +extern struct WinMeta init_win_meta (WINDOW * screen) { // Create and populate WinMeta struct with sane default values. struct WinMeta win_meta; win_meta.screen = screen; @@ -17,7 +36,7 @@ struct WinMeta init_win_meta (WINDOW * screen) { win_meta.active = 0; return win_meta; } -struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) { +extern struct Win init_window (struct WinMeta * win_meta, char * title, void * data, void * func) { // Create and populate Win struct with sane default values. struct Win win; win.prev = 0; @@ -30,7 +49,7 @@ struct Win init_window (struct WinMeta * win_meta, char * title, void * data, vo win.draw = func; return win; } -void append_window (struct WinMeta * win_meta, struct Win * win) { +extern void append_window (struct WinMeta * win_meta, struct Win * win) { // Append win to window chain. Set active, if first window. Update geometry of windows from new window on. if (0 != win_meta->chain_start) { win->prev = win_meta->chain_end; @@ -41,7 +60,18 @@ void append_window (struct WinMeta * win_meta, struct Win * win) { win_meta->chain_end = win; update_windows(win_meta, win); } -void suspend_window (struct WinMeta * win_meta, struct Win * win) { +static void refit_pad (struct WinMeta * win_meta) { +// Fit pad width to minimum width demanded by current windows' geometries. + uint16_t lastwincol = 0; + struct Win * win_p = win_meta->chain_start; + while (win_p != 0) { + if (win_p->startx + win_p->width > lastwincol + 1) + lastwincol = win_p->startx + win_p->width - 1; + win_p = win_p->next; } + if (getmaxx(win_meta->pad) != lastwincol) + wresize(win_meta->pad, getmaxy(win_meta->pad), lastwincol + 2); } + +extern void suspend_window (struct WinMeta * win_meta, struct Win * win) { // Destroy win, suspend from chain. Update geometry of following rows and pad, as well as activity selection. destroy_window(win); if (win_meta->chain_start != win) // Give win's position in the chain to element next to it in the chain. @@ -61,17 +91,10 @@ void suspend_window (struct WinMeta * win_meta, struct Win * win) { win_meta->active = win->prev; } win->prev = 0; win->next = 0; - if (0 == pad_refitted) { // Refit pad if necessary. - uint16_t lastwincol = 0; - struct Win * win_p = win_meta->chain_start; - while (win_p != 0) { - if (getbegx(win_p->curses) + win_p->width > lastwincol + 1) - lastwincol = getbegx(win_p->curses) + win_p->width - 1; - win_p = win_p->next; } - if (getmaxx(win_meta->pad) != lastwincol) - wresize(win_meta->pad, getmaxy(win_meta->pad), lastwincol + 2); } } + if (0 == pad_refitted) // Refit pad if necessary. + refit_pad(win_meta); } -struct yx place_window (struct WinMeta * win_meta, struct Win * win) { +static struct yx place_window (struct WinMeta * win_meta, struct Win * win) { // Based on position and sizes of previous window, find fitting place for current window. struct yx start; start.x = 0; // if window is first in chain, place it on top-left corner @@ -104,31 +127,23 @@ struct yx place_window (struct WinMeta * win_meta, struct Win * win) { win_up = win_upup; } } } return start; } -void update_windows (struct WinMeta * win_meta, struct Win * win) { +static void update_windows (struct WinMeta * win_meta, struct Win * win) { // Update geometry of win and its next of kin. Destroy (if visible), (re-)build window. If need, resize pad. if (0 != win->curses) destroy_window (win); struct yx startyx = place_window(win_meta, win); - uint16_t lastwincol = 0; - struct Win * win_p = win_meta->chain_start; - while (win_p != 0) { - if (win_p != win && getbegx(win_p->curses) + win_p->width > lastwincol + 1) - lastwincol = getbegx(win_p->curses) + win_p->width - 1; - else if (win_p == win && startyx.x + win->width > lastwincol + 1) - lastwincol = startyx.x + win->width - 1; - win_p = win_p->next; } - if (getmaxx(win_meta->pad) != lastwincol) - wresize(win_meta->pad, getmaxy(win_meta->pad), lastwincol + 2); + win->startx = startyx.x; + refit_pad(win_meta); win->curses = subpad(win_meta->pad, win->height, win->width, startyx.y, startyx.x); if (0 != win->next) update_windows (win_meta, win->next); } -void destroy_window (struct Win * win) { +static void destroy_window (struct Win * win) { // Delete window. delwin(win->curses); win->curses = 0; } -void draw_window_borders (struct Win * win, char active) { +static void draw_window_borders (struct Win * win, char active) { // Draw borders of window win, including title. Decorate in a special way if window is marked as active. uint16_t y, x; for (y = getbegy(win->curses); y <= getbegy(win->curses) + win->height; y++) { @@ -152,12 +167,12 @@ void draw_window_borders (struct Win * win, char active) { title[length_visible + 2] = '\0'; mvwaddstr (wgetparent(win->curses), getbegy(win->curses)-1, getbegx(win->curses)+title_offset, title); } } -void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) { +static void draw_windows_borders (struct Win * win, struct Win * win_active, struct Corners * corners, uint16_t ccount) { // Craw draw_window_borders() for all windows in chain from win on. Save current window's border corners. char active = 0; if (win == win_active) active = 1; - draw_window_borders(win, active); + draw_window_borders(win, active); corners[ccount].tl.y = getbegy(win->curses) - 1; corners[ccount].tl.x = getbegx(win->curses) - 1; corners[ccount].tr.y = getbegy(win->curses) - 1; @@ -169,13 +184,13 @@ void draw_windows_borders (struct Win * win, struct Win * win_active, struct Cor if (0 != win->next) { draw_windows_borders (win->next, win_active, corners, ccount + 1); } } -void draw_windows (struct Win * win) { +static void draw_windows (struct Win * win) { // Draw contents of all windows in window chain from win on. win->draw(win); if (0 != win->next) { draw_windows (win->next); } } -void draw_vertical_scroll_hint (struct WinMeta * win_meta, uint16_t x, uint32_t more_cols, char dir) { +static void draw_vertical_scroll_hint (struct WinMeta * win_meta, uint16_t x, uint32_t more_cols, char dir) { // Draw scroll hint line in win at col x of pad display, announce more_cols more columns in direction dir. uint16_t y, offset; char phrase[] = "more columns"; @@ -191,7 +206,7 @@ void draw_vertical_scroll_hint (struct WinMeta * win_meta, uint16_t x, uint32_t mvwaddch(win_meta->pad, y, x, dir | A_REVERSE); free(scrolldesc); } -void draw_all_windows (struct WinMeta * win_meta) { +extern void draw_all_windows (struct WinMeta * win_meta) { // Draw pad with all windows and their borders, plus scrolling hints. erase(); wnoutrefresh(win_meta->screen); @@ -222,14 +237,14 @@ void draw_all_windows (struct WinMeta * win_meta) { pnoutrefresh(win_meta->pad, 0, win_meta->pad_offset, 0, 0, win_meta->height, win_meta->width - 1); } doupdate(); } -void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) { +extern void resize_active_window (struct WinMeta * win_meta, uint16_t height, uint16_t width) { // Grow or shrink currently active window. Correct its geometry and that of its followers. if (0 != win_meta->active && width > 0 && height > 0 && height < win_meta->height) { win_meta->active->height = height; win_meta->active->width = width; update_windows(win_meta, win_meta->chain_start); } } -void cycle_active_window (struct WinMeta * win_meta, char dir) { +extern void cycle_active_window (struct WinMeta * win_meta, char dir) { // Cycle active window selection forwards (dir = 'n') or backwards. if (0 != win_meta->active) { if ('n' == dir) { @@ -243,16 +258,15 @@ void cycle_active_window (struct WinMeta * win_meta, char dir) { else win_meta->active = win_meta->chain_end; } } } -void shift_active_window (struct WinMeta * win_meta, char dir) { +extern void shift_active_window (struct WinMeta * win_meta, char dir) { // Move active window forward/backward in window chain. If jumping beyond start/end, move to other chain end. if (0 != win_meta->active && win_meta->chain_start != win_meta->chain_end && (dir == 'f' || dir == 'b')) { - struct Win * win_shift = win_meta->active; + struct Win * win_shift = win_meta->active, * win_p, * win_p_next; char wrap = 0; if ((dir == 'f' && win_shift == win_meta->chain_end) || (dir == 'b' && win_shift == win_meta->chain_start)) wrap = 1; uint16_t i, i_max; - struct Win * win_p, * win_p_next; for (i_max = 1, win_p = win_meta->chain_start; win_p != win_meta->chain_end; i_max++) win_p = win_p->next; struct Win ** wins = malloc(i_max * sizeof(struct Win *)); @@ -281,7 +295,7 @@ void shift_active_window (struct WinMeta * win_meta, char dir) { free(wins); win_meta->active = win_shift; } } -void reset_pad_offset(struct WinMeta * win_meta, uint16_t new_offset) { +extern void reset_pad_offset(struct WinMeta * win_meta, uint16_t new_offset) { // Apply new_offset to windows pad, if it proves to be sane. if (new_offset >= 0 && new_offset + win_meta->width < getmaxx(win_meta->pad)) win_meta->pad_offset = new_offset; }