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Update README.
author
Christian Heller
<c.heller@plomlompom.de>
Sun, 3 Aug 2014 02:07:31 +0000
(
04:07
+0200)
committer
Christian Heller
<c.heller@plomlompom.de>
Sun, 3 Aug 2014 02:07:31 +0000
(
04:07
+0200)
README
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diff --git
a/README
b/README
index 71fad4ebcb739656f576c608c3557d5f748ded43..e8b34a27eb4bfe6e166680d099934c0438dd200a 100644
(file)
--- a/
README
+++ b/
README
@@
-16,8
+16,9
@@
shortest-path-wise nearest enemy (any animate being of a different species)
visible to them. If they see no enemy, they just wait.
Every move of yours re-writes a file "savefile" that describes the new state of
visible to them. If they see no enemy, they just wait.
Every move of yours re-writes a file "savefile" that describes the new state of
-the world. Once you re-start the game, the game state is recreated from the
-"savefile" file. To start over in a new world, simply delete this file.
+dthe world, if more than 15 seconds have passed since its last writing. Once you
+re-start the game, the game state is recreated from the "savefile" file. To
+start over in a new world, simply delete this file.
System requirements / installation / running the game
-----------------------------------------------------
System requirements / installation / running the game
-----------------------------------------------------