content += '\n';
       } else if (this.mode.name == 'edit') {
           content += "Available actions:\n";
+          if (game.tasks.includes('MOVE')) {
+              content += "[" + movement_keys_desc + "] – move player\n";
+          }
           if (game.tasks.includes('FLATTEN_SURROUNDINGS')) {
               content += "[" + tui.keys.flatten + "] – flatten surroundings\n";
           }
 
                 content += '\n'
             elif self.mode.name == 'edit':
                 content += "Available actions:\n"
+                if 'MOVE' in self.game.tasks:
+                    content += "[%s] – move player\n" % ','.join(self.movement_keys)
                 if 'FLATTEN_SURROUNDINGS' in self.game.tasks:
                     content += "[%s] – flatten surroundings\n" % self.keys['flatten']
                 content += '\n'