From: Christian Heller Date: Sun, 13 Mar 2016 22:47:08 +0000 (+0100) Subject: TCE: Add help texts, improve log texts, minor interface fixes. X-Git-Tag: tce X-Git-Url: https://plomlompom.com/repos/test?a=commitdiff_plain;h=7efda459942e6180a2767069b07f9af1fa8bb8ec;p=plomrogue TCE: Add help texts, improve log texts, minor interface fixes. --- diff --git a/plugins/client/TheCrawlingEater.py b/plugins/client/TheCrawlingEater.py index 0f4b9a2..1a6274e 100644 --- a/plugins/client/TheCrawlingEater.py +++ b/plugins/client/TheCrawlingEater.py @@ -139,6 +139,14 @@ world_data["bowel"] = 0 world_data["bladder"] = 0 world_data["wetmap"] = " " * (world_data["map_size"] ** 2) world_data["soundmap"] = " " * (world_data["map_size"] ** 2) +world_data["log"] = [ +"This is not the environment you are used to. This is not the body you are use" +"d to. Surely this is a dream. But you have a feeling you might not wake up. U" +"nless you find a way out of here. Until then, you must survive. Explore, keep" +" fed, and hydrated. And avoid things that move by themselves.", +"", +"[hit '0' for help]" +] from client.config.io import io io["worldstate_read_order"] += [["stomach", "int"]] io["worldstate_read_order"] += [["kidney", "int"]] @@ -154,14 +162,18 @@ windows_config[:] = [ "func": win_map, "scroll_hints": False, "title": "THE CRAWLING EATER"}, + {"config": [1, 32], + "func": win_bar_maker(76, "+", "grace"), + "scroll_hints": False, + "title": "grace"}, {"config": [1, 32], "func": win_bar_maker(77, "%", "stomach"), "scroll_hints": False, - "title": "stomach"}, + "title": "calories"}, {"config": [1, 32], "func": win_bar_maker(79, "~", "kidney"), "scroll_hints": False, - "title": "kidney"}, + "title": "hydration"}, {"config": [1, 32], "func": win_bar_maker(78, "%", "bowel"), "scroll_hints": False, @@ -170,10 +182,6 @@ windows_config[:] = [ "func": win_bar_maker(80, "~", "bladder"), "scroll_hints": False, "title": "bladder"}, - {"config": [1, 32], - "func": win_bar_maker(76, "+", "grace"), - "scroll_hints": False, - "title": "grace"}, {"config": [-10, 32], "func": win_log, "scroll_hints": False, @@ -183,10 +191,16 @@ from client.window_management import set_windows set_windows() from client.commands import command_sender from client.config.commands import commands -commands["S"] = (command_sender("drop"),) -commands["D"] = (command_sender("drink"),) -commands["P"] = (command_sender("pee"),) +commands["o"] = (command_sender("drop"),) +commands["i"] = (command_sender("drink"),) +commands["p"] = (command_sender("pee"),) +commands["0"] = (command_sender("HELP 0"),) commands["1"] = (command_sender("HELP 1"),) commands["2"] = (command_sender("HELP 2"),) commands["3"] = (command_sender("HELP 3"),) commands["4"] = (command_sender("HELP 4"),) +commands["5"] = (command_sender("HELP 5"),) +commands["6"] = (command_sender("HELP 6"),) +commands["7"] = (command_sender("HELP 7"),) +commands["8"] = (command_sender("HELP 8"),) +commands["9"] = (command_sender("HELP 9"),) diff --git a/plugins/server/TheCrawlingEater.py b/plugins/server/TheCrawlingEater.py index 6625273..b456ee7 100644 --- a/plugins/server/TheCrawlingEater.py +++ b/plugins/server/TheCrawlingEater.py @@ -7,9 +7,95 @@ from server.config.world_data import world_db def command_help(str_int): - val = integer_test(str_int, 0, 4) + val = integer_test(str_int, 0, 9) if None != val: - log(str_int) + if val == 0: + log(" ") + log("[HELP SCREEN 0: help screen list]") + log("0 - this screen") + log("1 - key bindings") + log("2 - environment 1/3") + log("3 - environment 2/3") + log("4 - environment 3/3") + log("5 - other beings") + log("6 - winning") + log("7 - restart and replay") + log("For more, see ./README or ./README_TCE files.") + pass + elif val == 1: + log(" ") + log("[HELP SCREEN 1: key bindings]") + log("movement/eating: w/e/d/c/x/s") + log("drink: i") + log("defecate: o") + log("pee: p") + log("autopilot: A") + log("look mode: l") + log("quit: Q") + log("help screens: 1/2/3/4/5/6/7/8/9") + log("help overview: 0") + elif val == 2: + log(" ") + log("[HELP SCREEN 2: environment 1/3]") + log("There is mostly solid matter and fluid. " + "'_', '.', ':' are ground, '%', '#', 'X' are walls. " + "Less thick ones can be eaten." + "Background color indicates fluid concentration. " + "'O'/'0' is holes; stepping into them is dangerous." + "'-' and '+' are cracks in the ground, and may becomes holes. " + "'$' is special places that will change you. " + "Learn more in HELP SCREEN 3." + ) + elif val == 3: + log(" ") + log("[HELP SCREEN 3: environment 2/3]") + log("Use the 'l' command to investigate the environment. " + "Its cursor will describe the area pointed at by two numbers: " + "ground elevation/matter thickness (left), wetness (right). " + "You cannot breathe there if the sum of both is > 5. " + "Greater ground elevation means slower movement." + ) + elif val == 4: + log(" ") + log("[HELP SCREEN 4: environment 3/3]") + log("Waste will pile up to ground matter an walls. " + "Fluid will trickle down into the environment. " + "General humidity will sparkle up new fluid on the ground " + "level ('_'). " + "Only from there can you drink fluid. " + "Much fluid on a ground level tile creates potential for " + "cracks to appear there. They may be sealed with waste." + ) + elif val == 5: + log(" ") + log("[HELP SCREEN 5: other beings]") + log(" '?' on the memory map indicate sounds of movement. " + "You may encounter the sources. They appear as the general " + "humidity of the environment grows, grown from its fluids and " + "earth. " + ) + elif val == 6: + log(" ") + log("[HELP SCREEN 6: winning]") + log("Find '$' tiles. Don't dump waste and fluids on fields with " + "great elevation and wetness sums. Control ground wetness " + "by providing great or small ground space for fluid sparkling " + "up to concentrate in. " + "A special kind of hole will only evolve from a 'O' hole that " + "is surrounded by six other holes." + ) + elif val == 7: + log(" ") + log("[HELP SCREEN 7: restart and replay]") + log("You can restart in a new game world by running " + "./roguelike -n. You can replay a record of your current game" + " by running ./roguelike -s." + "See file ./README for more details." + ) + else: + log(" ") + log("No HELP SCREEN defined for this number.") + log(" ") def command_ai(): @@ -50,7 +136,7 @@ def play_pee(): and world_db["Things"][0]["T_LIFEPOINTS"] > 0): return if world_db["Things"][0]["T_BLADDER"] < 1: - log("Nothing to drop from empty bladder.") + log("NOTHING to drop from empty bladder.") return world_db["set_command"]("pee") @@ -72,7 +158,7 @@ def play_drop(): and world_db["Things"][0]["T_LIFEPOINTS"] > 0): return if world_db["Things"][0]["T_BOWEL"] < 1: - log("Nothing to drop from empty bowel.") + log("NOTHING to drop from empty bowel.") return world_db["set_command"]("drop") @@ -113,7 +199,7 @@ def play_move(str_arg): if len(hitted) > 0: if t["T_STOMACH"] >= 32 and t["T_KIDNEY"] >= 32: if t == world_db["Things"][0]: - log("You're too FULL to suck from another creature.") + log("You're too FULL to suck resources from another creature.") return world_db["Things"][0]["T_ARGUMENT"] = d world_db["set_command"]("eat") @@ -181,13 +267,13 @@ def actor_eat(t): world_db["suck_out_creature"](None, hit_id) return hitted_name = world_db["ThingTypes"][hitted_tid]["TT_NAME"] - log("You SUCK from " + hitted_name + ".") + log("You SUCK resources from " + hitted_name + ".") elif 0 == hit_id: if world_db["GRACE"] >= 16: world_db["suck_out_creature"](t, None) return hitter_name = world_db["ThingTypes"][t["T_TYPE"]]["TT_NAME"] - log(hitter_name +" SUCKS from you.") + log(hitter_name +" SUCKS resources from you.") hitted = world_db["Things"][hit_id] if t["T_STOMACH"] < 32: t["T_STOMACH"] = t["T_STOMACH"] + 1 @@ -254,14 +340,15 @@ def actor_move(t): world_db["soundmap"][t["pos"]] = ord("9") if t == world_db["Things"][0] and world_db["MAP"][t["pos"]] == ord("$"): world_db["MAP"][t["pos"]] = ord("0") + log("You feel a strange AURA from this place.") if world_db["GRACE"] == 0: log("You can now eat ALL walls.") elif world_db["GRACE"] == 8: - log("You now have the DEATH touch.") + log("You now have a DEATH touch towards other creatures.") elif world_db["GRACE"] == 16: - log("You will now LEVITATE over holes.") + log("You can now LEVITATE over holes.") elif world_db["GRACE"] == 24: - log("You are now READY to fly through the exit portal.") + log("You are now READY to leave through a special hole.") elif world_db["GRACE"] == 32: log("You already have all the GRACE you can get.") if world_db["GRACE"] <= 24: @@ -272,13 +359,16 @@ def actor_move(t): def test_hole(t): if t == world_db["Things"][0]: - if world_db["GRACE"] >= 32 and world_db["MAP"][t["pos"]] == ord("&"): - world_db["die"](t, "YOU WIN, CONGRATULATIONS.") + if world_db["GRACE"] < 32 and world_db["MAP"][t["pos"]] == ord("&"): + log("You feel you need more GRACE to leave through this hole.") + elif world_db["GRACE"] >= 32 and world_db["MAP"][t["pos"]] == ord("&"): + world_db["die"](t, "You FLY through the hole, into your waking life." + "Good bye, and CONGRATULATIONS.") return False if world_db["GRACE"] >= 24: return True if chr(world_db["MAP"][t["pos"]]) in "*&": - world_db["die"](t, "You FALL in a hole, and die.") + world_db["die"](t, "You FALL into a hole, and die.") return False return True world_db["test_hole"] = test_hole @@ -286,7 +376,7 @@ world_db["test_hole"] = test_hole def test_air(t): if world_db["terrain_fullness"](t["pos"]) > 5: - world_db["die"](t, "You SUFFOCATE") + world_db["die"](t, "You SUFFOCATE.") return False return True world_db["test_air"] = test_air