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Alarm about / don't start on finding temp file filesaving leftovers.
[plomrogue]
/
TODO
diff --git
a/TODO
b/TODO
index c3c5b5fe2c2c65f9cbf5fbd333f07579fc34e264..276d56f003e7369af6da8ffef5953bf302691688 100644
(file)
--- a/
TODO
+++ b/
TODO
@@
-1,29
+1,28
@@
Next planned steps in plomrogue development:
Next planned steps in plomrogue development:
-
BOTH SERVER/CLIENT
:
+
IN GENERAL
:
-- make server and client communicate by specific world state info requests
- in server/out, replacing server/worldstate
+- expand use of hardcoded_strings module(s)
-- check for return values of *printf()
+ROGUELIKE SKRIPT
--
be more strict and humble when allocating memory from the stack
+-
do something about the invisibility of error messages
-- handle crashes on OS X: <https://github.com/plomlompom/plomrogue/issues/1>
+BOTH SERVER/CLIENT:
-SERVER:
+- make server and client communicate by specific world state info requests
+ in server/out, replacing server/worldstate
-- implement field of view / line of sight and obstacles for those on the map
+SERVER:
-- is it actually useful to define map object action ids in the config file?
+- consider
+ <http://www.plomlompom.de/PlomRogue/plomwiki.php?title=TheCreationOfSpace#comment_0>
--
for game continuation, replace re-playing of whole record files with loading
-
game state snapshots / save file
s
+-
save confserver/world data in record and save file, too; handle them like god
+
command
s
CLIENT:
- enable toggling of window borders
- make log scrollable
CLIENT:
- enable toggling of window borders
- make log scrollable
-
-- fix buggy scrollling of large maps