- if (y < win->height) // Depending on what is bigger, determine start point in window or in text.
- start_y = win->height - y;
- else if (y > win->height) {
- offset = y - win->height;
+ if (y < win->size.y) // Depending on what is bigger, determine start point in window or in text.
+ start_y = win->size.y - y;
+ else if (y > win->size.y) {
+ offset = y - win->size.y;