- player = self.game.thing_type(self, 0)
- player.type_ = 'human'
- player.position = [random.randint(0, yx[0] -1),
- random.randint(0, yx[1] - 1)]
- npc = self.game.thing_type(self, 1)
- npc.type_ = 'monster'
- npc.position = [random.randint(0, yx[0] -1),
- random.randint(0, yx[1] -1)]
- self.things = [player, npc]