- player = self.world.get_player()
- self.io.send('PLAYER_POS %s' % (stringify_yx(player.position)))
- self.io.send('PLAYER_INVENTORY %s' % ','.join([str(i) for i in
- player.inventory]))
- for id_ in player.inventory:
+ if len(self.world.player.inventory) > 0:
+ self.io.send('PLAYER_INVENTORY %s' %
+ ','.join([str(i) for i in self.world.player.inventory]))
+ else:
+ self.io.send('PLAYER_INVENTORY ,')
+ for id_ in self.world.player.inventory: