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Make door closing visible.
[plomrogue2]
/
rogue_chat.html
diff --git
a/rogue_chat.html
b/rogue_chat.html
index da13b13a392a3addfc48a04fcf056edf95006abb..554c5945232f7aac6d57d786b02b206c7f8052cf 100644
(file)
--- a/
rogue_chat.html
+++ b/
rogue_chat.html
@@
-430,7
+430,7
@@
let server = {
} else if (tokens[0] === 'THING_CHAR') {
let t = game.get_thing(tokens[1], false);
if (t) {
} else if (tokens[0] === 'THING_CHAR') {
let t = game.get_thing(tokens[1], false);
if (t) {
- t.
player
_char = tokens[2];
+ t.
thing
_char = tokens[2];
};
} else if (tokens[0] === 'TASKS') {
game.tasks = tokens[1].split(',');
};
} else if (tokens[0] === 'TASKS') {
game.tasks = tokens[1].split(',');
@@
-897,8
+897,8
@@
let tui = {
let t = game.things[thing_id];
let symbol = game.thing_types[t.type_];
let meta_char = ' ';
let t = game.things[thing_id];
let symbol = game.thing_types[t.type_];
let meta_char = ' ';
- if (t.
player
_char) {
- meta_char = t.
player
_char;
+ if (t.
thing
_char) {
+ meta_char = t.
thing
_char;
}
if (used_positions.includes(t.position.toString())) {
meta_char = '+';
}
if (used_positions.includes(t.position.toString())) {
meta_char = '+';
@@
-1228,16
+1228,16
@@
let explorer = {
let symbol = game.thing_types[t.type_];
let protection = t.protection;
if (protection == '.') {
let symbol = game.thing_types[t.type_];
let protection = t.protection;
if (protection == '.') {
- protection = '
unprotected
';
+ protection = '
none
';
}
}
- info += "THING: " + t.type_ + " /
protection: " + protection + " /
" + symbol;
- if (t.
player
_char) {
- info += t.
player
_char;
+ info += "THING: " + t.type_ + " / " + symbol;
+ if (t.
thing
_char) {
+ info += t.
thing
_char;
};
if (t.name_) {
info += " (" + t.name_ + ")";
}
};
if (t.name_) {
info += " (" + t.name_ + ")";
}
- info += "\n";
+ info += "
/ protection: " + protection + "
\n";
}
}
if (this.position in game.portals) {
}
}
if (this.position in game.portals) {