- world.turn = read_value_from_line(read_buf, linemax, file);
- world.player_lifepoints = read_value_from_line(read_buf, linemax, file);
+ world.turn = (uint16_t) read_value_from_line(read_buf, linemax, file);
+ world.godsmood = (int16_t) read_value_from_line(read_buf, linemax, file); //
+ world.godsfavor = (int16_t) read_value_from_line(read_buf, linemax, file); //
+ world.player_lifepoints = (uint16_t) read_value_from_line(read_buf, linemax,
+ file);
+ world.player_satiation = (int16_t) read_value_from_line(read_buf, linemax,
+ file);