#include <string.h> /* strlen(), memcpy(), strncmp() */
#include "../common/rexit.h" /* exit_trouble() */
#include "../common/try_malloc.h" /* try_malloc() */
#include <string.h> /* strlen(), memcpy(), strncmp() */
#include "../common/rexit.h" /* exit_trouble() */
#include "../common/try_malloc.h" /* try_malloc() */
#include "field_of_view.h" /* build_fov_map() */
#include "hardcoded_strings.h" /* s */
#include "things.h" /* Thing, ThingType, get_player(), own_thing(),
* set_thing_position(), get_thing_type(),
* free_things_in_memory()
*/
#include "field_of_view.h" /* build_fov_map() */
#include "hardcoded_strings.h" /* s */
#include "things.h" /* Thing, ThingType, get_player(), own_thing(),
* set_thing_position(), get_thing_type(),
* free_things_in_memory()
*/
-#include "map.h" /* mv_yx_in_dir_legal(), is_passable() */
-#include "yx_uint8.h" /* mv_yx_in_dir_wrap(), yx_uint8_cmp() */
+#include "map.h" /* mv_yx_in_dir_legal() */
+#include "yx_uint8.h" /* mv_yx_in_dir_wrap() */