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More helpfulness on how to start over in a new game world.
[plomrogue]
/
test_server.sh
diff --git
a/test_server.sh
b/test_server.sh
index 8d6d7b4edfddc5c2fb64251fecf6b53932496dc9..16f52fa14cdc2e38ef31c42a0d1eeca6adfd7ce8 100755
(executable)
--- a/
test_server.sh
+++ b/
test_server.sh
@@
-2,13
+2,13
@@
./redo
echo "Copying tested server script to ./tested_server.py."
./redo
echo "Copying tested server script to ./tested_server.py."
-cp ./
plomrogue-server.py
./testing/tested_server.py
+cp ./
roguelike-server
./testing/tested_server.py
echo "Copying tested C library source to ./tested_server_lib.c."
echo "Copying tested C library source to ./tested_server_lib.c."
-cp ./libplomrogue.c ./testing/tested_server_lib.c
+cp ./
src/server/
libplomrogue.c ./testing/tested_server_lib.c
cp ./testing/start _test
echo "Starting server on save file '_test' copied from ./testing/start."
cp ./testing/start _test
echo "Starting server on save file '_test' copied from ./testing/start."
-python3 -m cProfile -o ./testing/cProfile
plomrogue-server.py
-l _test &
+python3 -m cProfile -o ./testing/cProfile
roguelike-server
-l _test &
echo "Waiting until ./server/in is ready for writing."
while [ ! -e ./server/in ]
echo "Waiting until ./server/in is ready for writing."
while [ ! -e ./server/in ]