def setup_server_io():
"""Fill IO files DB with proper file( path)s. Write process IO test string.
- Set io_db["kicked_by_rival"] to False. Decide file paths. Ensure IO files
- directory at server/. Remove any old in file if found. Set up new in file
- (io_db["file_in"]) for reading at io_db["path_in"], and new out file
- (io_db["file_out"]) for writing at io_db["path_out"]. Start out file with
- process hash line of format PID + " " + floated UNIX time
- (io_db["teststring"]). Run detect_atomic_leftover on io_db["path_record"]
- and io_db["path_save"].
+ Ensure IO files directory at server/. Remove any old input file if found.
+ Set up new input file for reading, and new output file for writing. Start
+ output file with process hash line of format PID + " " + floated UNIX time
+ (io_db["teststring"]). Raise SystemExit if file is found at path of either
+ record or save file plus io_db["tmp_suffix"].
"""
- io_dir = "server/"
- io_db["kicked_by_rival"] = False
- io_db["path_in"] = io_dir + "in"
- io_db["path_out"] = io_dir + "out"
- io_db["path_worldstate"] = io_dir + "worldstate"
- io_db["path_record"] = "record"
- io_db["path_save"] = "save"
- io_db["path_worldconf"] = "confserver/world"
- io_db["tmp_suffix"] = "_tmp"
+ def detect_atomic_leftover(path, tmp_suffix):
+ path_tmp = path + tmp_suffix
+ msg = "Found file '" + path_tmp + "' that may be a leftover from an " \
+ "aborted previous attempt to write '" + path + "'. Aborting " \
+ "until matter is resolved by removing it from its current path."
+ if os.access(path_tmp, os.F_OK):
+ raise SystemExit(msg)
io_db["teststring"] = str(os.getpid()) + " " + str(time.time())
- os.makedirs(io_dir, exist_ok=True)
+ os.makedirs(io_db["path_server"], exist_ok=True)
io_db["file_out"] = open(io_db["path_out"], "w")
io_db["file_out"].write(io_db["teststring"] + "\n")
io_db["file_out"].flush()
io_db["file_record"].close()
-def detect_atomic_leftover(path, tmp_suffix):
- """Raise explained SystemExit if file is found at path + tmp_suffix."""
- path_tmp = path + tmp_suffix
- msg = "Found file '" + path_tmp + "' that may be a leftover from an " \
- "aborted previous attempt to write '" + path + "'. Aborting until " \
- "the matter is resolved by removing it from its current path."
- if os.access(path_tmp, os.F_OK):
- raise SystemExit(msg)
-
-
def obey(command, prefix, replay=False, do_record=False):
"""Call function from commands_db mapped to command's first token.
except ValueError as err:
print("Can't tokenize command string: " + str(err) + ".")
return
- if len(tokens) > 0 and tokens[0] in commands \
- and len(tokens) >= commands[tokens[0]][0] + 1:
- if commands[tokens[0]][1]:
- commands[tokens[0]][2]()
+ if len(tokens) > 0 and tokens[0] in commands_db \
+ and len(tokens) >= commands_db[tokens[0]][0] + 1:
+ if commands_db[tokens[0]][1]:
+ commands_db[tokens[0]][2]()
elif replay:
print("Due to replay mode, reading command as 'go on in record'.")
line = io_db["file_record"].readline()
else:
print("Reached end of record file.")
else:
- commands[tokens[0]][2]()
+ commands_db[tokens[0]][2]()
if do_record:
record(command)
else:
def server_test():
"""Ensure valid server out file belonging to current process.
- On failure, set io_db["kicked_by_rival"] and raise SystemExit.
+ This is done by comparing io_db["teststring"] to what's found at the start
+ of the current file at io_db["path_out"]. On failure, set
+ io_db["kicked_by_rival"] and raise SystemExit.
"""
if not os.access(io_db["path_out"], os.F_OK):
raise SystemExit("Server output file has disappeared.")
max_wait = 5
now = time.time()
command = ""
- while 1:
+ while True:
add = io_db["file_in"].readline()
if len(add) > 0:
command = command + add
return command
+def replay_game():
+ """Replay game from record file.
+
+ Use opts.replay as breakpoint turn to which to replay automatically before
+ switching to manual input by non-meta commands in server input file
+ triggering further reads of record file. Ensure opts.replay is at least 1.
+ """
+ if opts.replay < 1:
+ opts.replay = 1
+ print("Replay mode. Auto-replaying up to turn " + str(opts.replay) +
+ " (if so late a turn is to be found).")
+ if not os.access(io_db["path_record"], os.F_OK):
+ raise SystemExit("No record file found to replay.")
+ io_db["file_record"] = open(io_db["path_record"], "r")
+ io_db["file_record"].prefix = "recod file line "
+ io_db["file_record"].line_n = 1
+ while world_db["turn"] < opts.replay:
+ line = io_db["file_record"].readline()
+ if "" == line:
+ break
+ obey(line.rstrip(), io_db["file_record"].prefix
+ + str(io_db["file_record"].line_n))
+ io_db["file_record"].line_n = io_db["file_record"].line_n + 1
+ while True:
+ obey(read_command(), "in file", replay=True)
+
+
+def play_game():
+ """Play game by server input file commands. Before, load save file found.
+
+ If no save file is found, a new world is generated from the commands in the
+ world config plus a 'MAKE WORLD [current Unix timestamp]'. Record this
+ command and all that follow via the server input file.
+ """
+ if os.access(io_db["path_save"], os.F_OK):
+ obey_lines_in_file(io_db["path_save"], "save")
+ else:
+ if not os.access(io_db["path_worldconf"], os.F_OK):
+ msg = "No world config file from which to start a new world."
+ raise SystemExit(msg)
+ obey_lines_in_file(io_db["path_worldconf"], "world config ",
+ do_record=True)
+ obey("MAKE_WORLD " + str(int(time.time())), "in file", do_record=True)
+ while True:
+ obey(read_command(), "in file", do_record=True)
+
+
def command_makeworld():
"""Mere dummy so far."""
print("I would build a whole world now if only I knew how.")
"MAKE_WORLD": (1, False, command_makeworld)
}
-io_db = {}
-world_db = {}
+
+"""World state database,"""
+world_db = {
+ "turn": 0
+}
+
+
+"""File IO database."""
+io_db = {
+ "path_save": "save",
+ "path_record": "record",
+ "path_worldconf": "confserver/world",
+ "path_server": "server/",
+ "path_in": "server/in",
+ "path_out": "server/out",
+ "path_worldstate": "server/worldstate",
+ "tmp_suffix": "_tmp",
+ "kicked_by_rival": False
+}
+
+
try:
opts = parse_command_line_arguments()
setup_server_io()
# print("DUMMY: Run game.")
if None != opts.replay:
- if opts.replay < 1:
- opts.replay = 1
- print("Replay mode. Auto-replaying up to turn " + str(opts.replay) +
- " (if so late a turn is to be found).")
- if not os.access(io_db["path_record"], os.F_OK):
- raise SystemExit("No record file found to replay.")
- world_db["turn"] = 0
- io_db["file_record"] = open(io_db["path_record"], "r")
- io_db["file_record"].prefix = "recod file line "
- io_db["file_record"].line_n = 1
- while world_db["turn"] < opts.replay:
- line = io_db["file_record"].readline()
- if "" == line:
- break
- obey(line.rstrip(), io_db["file_record"].prefix
- + str(io_db["file_record"].line_n))
- io_db["file_record"].line_n = io_db["file_record"].line_n + 1
- while True:
- obey(read_command(), "in file", replay=True)
+ replay_game()
else:
- if os.access(io_db["path_save"], os.F_OK):
- obey_lines_in_file(io_db["path_save"], "save")
- else:
- if not os.access(io_db["path_worldconf"], os.F_OK):
- msg = "No world config file from which to start a new world."
- raise SystemExit(msg)
- obey_lines_in_file(io_db["path_worldconf"], "world config ",
- do_record=True)
- obey("MAKE_WORLD " + str(int(time.time())), "in file",
- do_record=True)
- while True:
- obey(read_command(), "in file", do_record=True)
+ play_game()
except SystemExit as exit:
print("ABORTING: " + exit.args[0])
except: