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Don't use variables for what's not variable.
[plomrogue]
/
roguelike.h
diff --git
a/roguelike.h
b/roguelike.h
index 668d52ca8f1cecf6f1eea2c337a17cde0d63d253..650ddc106094df8e31936bb4e91ca7c1aeac7f87 100644
(file)
--- a/
roguelike.h
+++ b/
roguelike.h
@@
-22,6
+22,7
@@
struct Monster {
uint16_t y;
uint16_t x; };
+uint16_t rrand();
void toggle_window (struct WinMeta *, struct Win *);
void growshrink_active_window (struct WinMeta *, char);
struct Map init_map ();