{
char * dsc_turn = "Turn: ";
char * dsc_hitpoints = "\nHitpoints: ";
- char * dsc_score = "\nScore: ";
- uint16_t maxl = strlen(dsc_turn) + strlen(dsc_hitpoints) + strlen(dsc_score)
- + 5 + 3 + 5; /* Max strlens of strings of numbers to use. */
+ uint16_t maxl = strlen(dsc_turn) + 5 + strlen(dsc_hitpoints) + 3;
char text[maxl + 1];
- sprintf(text, "%s%d%s%d%s%d",
- dsc_turn, world.turn,
- dsc_hitpoints, world.player_lifepoints,
- dsc_score, world.score);
+ sprintf(text, "%s%d%s%d",
+ dsc_turn, world.turn, dsc_hitpoints, world.player_lifepoints);
add_text_with_linebreaks(win, text);
}
{
char * title = "Active window's keybindings:";
struct KeyBinding * kb_p;
- struct Win * w = get_win_by_id(world.windb.active);
+ struct Win * w = get_win_by_id(world.winDB.active);
if (0 == w->view)
{
kb_p = w->kb.kbs;