extern void draw_win_available_keybindings(struct Win * win)
{
- char * title = "Active window's keybindings:";
+ char * title = "Active window's keys:";
struct KeyBindingDB * kbdb;
struct Win * win_active = get_win_by_id(world.winDB.active);
if (0 == win_active->view)
uint16_t offset = 0;
draw_titled_keybinding_list(title, win, &offset, 0, kbdb);
add_line(win, " ", 0, &offset, 0);
- title = "Global keybindings:";
+ title = "Global keys:";
draw_titled_keybinding_list(title, win, &offset, 1, &world.kb_global);
}
extern void draw_winconf_keybindings(struct Win * win)
{
- char * title = "Window's keybindings:";
+ char * title = "Window's keys:";
uint16_t offset = 0;
add_line(win, title, 0, &offset, 0);
add_line(win, " ", 0, &offset, 0);