uint32_t linemax = textfile_sizes(file, NULL);
char * read_buf = try_malloc(linemax + 1, f_name);
world.turn = read_value_from_line(read_buf, linemax, file);
- world.score = read_value_from_line(read_buf, linemax, file);
+ world.player_score = read_value_from_line(read_buf, linemax, file);
world.player_lifepoints = read_value_from_line(read_buf, linemax, file);
read_inventory(read_buf, linemax, file);
world.player_pos.y = read_value_from_line(read_buf, linemax, file);