/* main.c */
+#include <ncurses.h> /* keypad() */
#include <signal.h> /* struct sigaction, sigaction() */
+#include <stddef.h> /* NULL */
#include <stdlib.h> /* exit() */
#include <string.h> /* memset() */
#include "../common/rexit.h" /* set_cleanup_func(), exit_trouble() */
-#include "cleanup.h" /* cleanup() */
+#include "cleanup.h" /* cleanup(), set_cleanup_flag() */
#include "command_db.h" /* init_command_db() */
#include "io.h" /* io_loop(), try_send() */
#include "misc.h" /* load_interface_conf(), winch_called() */
-#include "windows.h" /* init_wmeta_and_ncurses(); */
+#include "windows.h" /* struct Win, winch_called() */
#include "world.h" /* struct World */
char * f_name = "main()";
/* Declare hard-coded paths here. */
- world.path_server_in = "server/in";
+ world.path_server_in = "server/in";
+ world.path_commands = "confclient/commands";
world.path_interface_conf = "confclient/interface_conf";
/* Parse command line arguments. */
set_cleanup_func(cleanup);
/* Initialize the whole interface. */
- init_wmeta_and_ncurses();
- keypad(world.wmeta.screen, TRUE);
+ world.winDB.t_screen = initscr();
+ set_cleanup_flag(CLEANUP_NCURSES);
+ noecho();
+ curs_set(0);
+ keypad(world.winDB.t_screen, TRUE);
init_command_db(); /* The command DB needs to be initialized before */
load_interface_conf(); /* the interface, whose keybindings depend on it. */