struct WinMeta * wmeta; /* Pointer to window manager's WinMeta. */
struct WinConf * winconfs; /* Pointer to windows' configurations. */
char * winconf_ids; /* Pointer to string of Winconfs' ids. */
- struct Player * player; /* Pointer to the player data. */
uint8_t map_obj_count; /* Counts map objects generated so far. */
struct MapObjDef * map_obj_defs; /* Map object type definitions chain. */
- struct MapObj * map_objs; /* Map objects chain. */
+ struct MapObj * map_objs; /* Pointer to map objects chain start. */
+ struct MapObj * last_map_obj; /* Pointer to map objects chain end. */
};