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More consistent code styling whitespace rules.
[plomrogue]
/
src
/
map.h
diff --git
a/src/map.h
b/src/map.h
index 4f67bb1bc3d459fc2d105ecbda9efa7d0e251b43..6a39e356e91e225f83c7bdd96f3de734935da568 100644
(file)
--- a/
src/map.h
+++ b/
src/map.h
@@
-29,15
+29,11
@@
struct Map
*/
extern struct Map init_map();
-
-
/* Try to change the view center of map into directino described by "d" (north
* = "N", east = "E" etc.).
*/
extern void map_scroll(char d);
-
-
/* Center map on player. */
extern void map_center();