/* States that cells in the field of view map may be in. */
enum fov_cell_states {
- HIDDEN = 0x00,
+ HIDDEN = 0x00,
VISIBLE = 0x01
};
-/* Build "t"'s field of view. */
+/* Build "t"'s field of view and update its map memory with the result. */
extern void build_fov_map(struct Thing * t);