/* src/server/io.c */
-#define _POSIX_C_SOURCE 199309L
+#define _POSIX_C_SOURCE 200112L
#include "io.h"
#include <errno.h> /* global errno */
#include <limits.h> /* PIPE_BUF */
#include <stddef.h> /* size_t, NULL */
-#include <stdint.h> /* uint8_t, uint16_t, uint32_t */
+#include <stdint.h> /* uint8_t, uint16_t, uint32_t, UINT8_MAX */
#include <stdio.h> /* defines EOF, FILE, sprintf(), fprintf() */
#include <stdlib.h> /* free() */
-#include <string.h> /* strlen(), memcpy(), memset(), strchr() */
+#include <string.h> /* strlen(), snprintf(), memcpy(), memset(), strchr() */
#include <sys/types.h> /* time_t */
#include <time.h> /* time(), nanosleep() */
#include "../common/readwrite.h" /* atomic_write_start(), atomic_write_finish(),
-/* Write to "file" god commands (one per line) to recreate thing "t". */
-static void write_key_value(FILE * file, char * key, uint32_t value);
-static void write_key_string(FILE * file, char * key, char * string);
+/* Helpers to write lines of god commands to recreate thing "t". */
+static void write_key_space(FILE * file, char * key);
+static void write_value(FILE * file, uint32_t value);
+static void write_string(FILE * file, char * string);
+static void write_key_space_value(FILE * file, char * key, uint32_t value);
+static void write_key_space_string(FILE * file, char * key, char * string);
/* Write to "file" \n-delimited line of "key" + space + "value" as string. */
static void write_thing(FILE * file, struct Thing * t);
*/
static char * build_visible_map(struct Thing * player);
-/* Write to "file" game map as visible to "player", build_visible_map()-drawn.
- * Write one row per \n-delimited line.
+/* Write to "file" game map as visible to "player" right now, as drawn by
+ * build_visible_map(), and thereafter game map as memorized by player in its
+ * .mem_map. Write one row per \n-delimited line.
*/
static void write_map(struct Thing * player, FILE * file);
-static void write_key_value(FILE * file, char * key, uint32_t value)
+static void write_key_space(FILE * file, char * key)
{
try_fwrite(key, strlen(key), 1, file, __func__);
try_fputc(' ', file, __func__);
+}
+
+
+
+static void write_value(FILE * file, uint32_t value)
+{
char * line = try_malloc(11, __func__);
exit_trouble(-1 == sprintf(line, "%u", value), __func__, s[S_FCN_SPRINTF]);
try_fwrite(line, strlen(line), 1, file, __func__);
free(line);
- try_fputc('\n', file, __func__);
}
-static void write_key_string(FILE * file, char * key, char * string)
+static void write_string(FILE * file, char * string)
{
- try_fwrite(key, strlen(key), 1, file, __func__);
- try_fputc(' ', file, __func__);
uint8_t contains_space = NULL != strchr(string, ' ');
if (contains_space)
{
{
try_fputc('\'', file, __func__);
}
+}
+
+
+
+static void write_key_space_value(FILE * file, char * key, uint32_t value)
+{
+ write_key_space(file, key);
+ write_value(file, value);
+ try_fputc('\n', file, __func__);
+}
+
+
+
+static void write_key_space_string(FILE * file, char * key, char * string)
+{
+ write_key_space(file, key);
+ write_string(file, string);
try_fputc('\n', file, __func__);
}
{
write_thing(file, o);
}
- write_key_value(file, s[S_CMD_THING], t->id);
- write_key_value(file, s[S_CMD_T_TYPE], t->type);
- write_key_value(file, s[S_CMD_T_POSY], t->pos.y);
- write_key_value(file, s[S_CMD_T_POSX], t->pos.x);
- write_key_value(file, s[S_CMD_T_COMMAND], t->command);
- write_key_value(file, s[S_CMD_T_ARGUMENT], t->arg);
- write_key_value(file, s[S_CMD_T_PROGRESS], t->progress);
- write_key_value(file, s[S_CMD_T_HP], t->lifepoints);
+ write_key_space_value(file, s[S_CMD_T_ID], t->id);
+ write_key_space_value(file, s[S_CMD_T_TYPE], t->type);
+ write_key_space_value(file, s[S_CMD_T_POSY], t->pos.y);
+ write_key_space_value(file, s[S_CMD_T_POSX], t->pos.x);
+ write_key_space_value(file, s[S_CMD_T_COMMAND], t->command);
+ write_key_space_value(file, s[S_CMD_T_ARGUMENT], t->arg);
+ write_key_space_value(file, s[S_CMD_T_PROGRESS], t->progress);
+ write_key_space_value(file, s[S_CMD_T_HP], t->lifepoints);
for (o = t->owns; o; o = o->next)
{
- write_key_value(file, s[S_CMD_T_CARRIES], o->id);
+ write_key_space_value(file, s[S_CMD_T_CARRIES], o->id);
+ }
+ if (t->mem_map)
+ {
+ uint32_t map_size = world.map.length * world.map.length;/* snprintf() */
+ char * mem_map_copy = try_malloc(map_size + 1, __func__);/* reads one */
+ memcpy(mem_map_copy, t->mem_map, map_size); /* byte beyond map_size */
+ mem_map_copy[map_size] = '\0'; /* if string is not \0-terminated. */
+ uint16_t y;
+ char string[UINT8_MAX + 1 + 1];
+ for (y = 0; y < world.map.length; y++)
+ {
+
+ int test = snprintf(string, world.map.length + 1, "%s",
+ mem_map_copy + (y * world.map.length));
+ exit_trouble(test < 0, __func__, "snprintf()");
+ write_key_space(file, s[S_CMD_T_MEMMAP]);
+ write_value(file, y);
+ try_fputc(' ', file, __func__);
+ write_string(file, string);
+ try_fputc('\n', file, __func__);
+ }
+ free(mem_map_copy);
}
try_fputc('\n', file, __func__);
}
{
for (x = 0; x < world.map.length; x++)
{
- try_fputc(visible_map[(y * world.map.length) + x], file, __func__);
+ try_fputc(visible_map[y * world.map.length + x], file, __func__);
}
try_fputc('\n', file, __func__);
}
free(visible_map);
+ for (y = 0; y < world.map.length; y++)
+ {
+ for (x = 0; x < world.map.length; x++)
+ {
+ try_fputc(player->mem_map[y * world.map.length + x], file, __func__);
+ }
+ try_fputc('\n', file, __func__);
+ }
}
{
char * path_tmp;
FILE * file = atomic_write_start(s[S_PATH_SAVE], &path_tmp);
- write_key_value(file, s[S_CMD_MAPLENGTH], world.map.length);
- write_key_value(file, s[S_CMD_PLAYTYPE], world.player_type);
+ write_key_space_value(file, s[S_CMD_MAPLENGTH], world.map.length);
+ write_key_space_value(file, s[S_CMD_PLAYTYPE], world.player_type);
try_fputc('\n', file, __func__);
struct ThingAction * ta;
for (ta = world.thing_actions; ta; ta = ta->next)
{
- write_key_value(file, s[S_CMD_THINGACTION], ta->id);
- write_key_value(file, s[S_CMD_TA_EFFORT], ta->effort);
- write_key_string(file, s[S_CMD_TA_NAME], ta->name);
+ write_key_space_value(file, s[S_CMD_TA_ID], ta->id);
+ write_key_space_value(file, s[S_CMD_TA_EFFORT], ta->effort);
+ write_key_space_string(file, s[S_CMD_TA_NAME], ta->name);
try_fputc('\n', file, __func__);
}
struct ThingType * tt;
for (tt = world.thing_types; tt; tt = tt->next)
{
- write_key_value(file, s[S_CMD_THINGTYPE], tt->id);
- write_key_value(file, s[S_CMD_TT_STARTN], tt->start_n);
- write_key_value(file, s[S_CMD_TT_HP], tt->lifepoints);
+ write_key_space_value(file, s[S_CMD_TT_ID], tt->id);
+ write_key_space_value(file, s[S_CMD_TT_STARTN], tt->start_n);
+ write_key_space_value(file, s[S_CMD_TT_HP], tt->lifepoints);
int test = fprintf(file, "%s %c\n", s[S_CMD_TT_SYMB], tt->char_on_map);
exit_trouble(test < 0, __func__, "fprintf");
- write_key_string(file, s[S_CMD_TT_NAME], tt->name);
- write_key_value(file, s[S_CMD_TT_CONSUM], tt->consumable);
+ write_key_space_string(file, s[S_CMD_TT_NAME], tt->name);
+ write_key_space_value(file, s[S_CMD_TT_CONSUM], tt->consumable);
try_fputc('\n', file, __func__);
}
for (tt = world.thing_types; tt; tt = tt->next)
{
- write_key_value(file, s[S_CMD_THINGTYPE], tt->id);
- write_key_value(file, s[S_CMD_TT_CORPS], tt->corpse_id);
+ write_key_space_value(file, s[S_CMD_TT_ID], tt->id);
+ write_key_space_value(file, s[S_CMD_TT_CORPS], tt->corpse_id);
}
try_fputc('\n', file, __func__);
- write_key_value(file, s[S_CMD_SEED_MAP], world.seed_map);
- write_key_value(file, s[S_CMD_SEED_RAND], world.seed);
- write_key_value(file, s[S_CMD_TURN], world.turn);
+ write_key_space_value(file, s[S_CMD_SEED_MAP], world.seed_map);
+ write_key_space_value(file, s[S_CMD_SEED_RAND], world.seed);
+ write_key_space_value(file, s[S_CMD_TURN], world.turn);
try_fputc('\n', file, __func__);
struct Thing * t;
for (t = world.things; t; t = t->next)
{
write_thing(file, t);
}
- write_key_value(file, s[S_CMD_WORLD_ACTIVE], 1);
+ write_key_space_value(file, s[S_CMD_WORLD_ACTIVE], 1);
atomic_write_finish(file, s[S_PATH_SAVE], path_tmp);
}